Author Topic: help with Zenith trader  (Read 1137 times)

TheMachineIsSentient

  • Guest
help with Zenith trader
« on: April 03, 2010, 05:26:52 pm »
I'm having trouble posting...

I bought this zenith power generator from a zenith trader on my home planet, but it is stuck at 1% building time. What am I doing wrong? I am using the latest prerelease patch.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: help with Zenith trader
« Reply #1 on: April 03, 2010, 05:31:16 pm »
In the screenshot it looks like your metal has bottomed out, so it doesn't have enough resources to build.

Does that make sense?
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

TheMachineIsSentient

  • Guest
Re: help with Zenith trader
« Reply #2 on: April 03, 2010, 05:36:57 pm »
Yes. I'm an idiot, thanks.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: help with Zenith trader
« Reply #3 on: April 03, 2010, 05:39:08 pm »
We've all done it :)

The ZPG has a huge cost, and we had to decrease the build time (and thus increase the cost/second) quite a lot due to some precision bugs from the longer build time, so it takes quite an economy just to keep the thing building at 100%.  You can pause and resume as necessary if you don't quite have the inflow.

The other problem is that it makes waves against that planet a lot bigger, so gotta be real careful where you put it.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

TheMachineIsSentient

  • Guest
Re: help with Zenith trader
« Reply #4 on: April 03, 2010, 05:42:32 pm »
Yes, I'm playing right now and I thought I would be really clever and try to build it right off the bat at my home planet, since the Zenith trader was so kind to stop by early. I realize I have totally put a giant target on my back at an early stage of the game with no economy to support this.


Uh..reset button..much better.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: help with Zenith trader
« Reply #5 on: April 03, 2010, 05:44:04 pm »
It can be a great early gambit if you can clear your homeworld borders quickly while AI progress is low (though not if you have a Backdoor hacker, that would be excruciating), but I'd definitely call it "for advanced players" in that case ;)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline snrub_guy

  • Full Member Mark II
  • ***
  • Posts: 160
Re: help with Zenith trader
« Reply #6 on: April 05, 2010, 06:08:33 am »
I usually skip the ZPG until later on, for if I start cranking out high energy cost ships, but pick up (and pause until I have resources) an ion cannon and/or counterspy. The increased waves of the ZPG make this a bit too much of a hassle in comparison.

Offline Animal

  • Newbie
  • *
  • Posts: 2
Re: help with Zenith trader
« Reply #7 on: April 11, 2010, 07:40:03 pm »
In my first game, which was also an 8-starting-planet game, I planted all 8 available ZPG in one of my frontline homeworlds.

8-fold wave size! Huzzah!  ;D

Offline Voodoomancer

  • Jr. Member Mark III
  • **
  • Posts: 93
  • Just a person please ignore
Re: help with Zenith trader
« Reply #8 on: April 13, 2010, 06:28:00 pm »
In my first game, which was also an 8-starting-planet game, I planted all 8 available ZPG in one of my frontline homeworlds.

8-fold wave size! Huzzah!  ;D

Stacking wave multipliers whee!
(this I realized after building a Spacetime manip on a planet with a captured grav drill, and getting a 1000 ship wave shortly thereafter)
 :D