Author Topic: Tooltip updates  (Read 13807 times)

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Tooltip updates
« Reply #45 on: February 13, 2011, 10:23:53 am »
Missile frigates are described as having "powerful shots but with a long reload time":

As of today though, missile frigates have neither strong shots nor a particularly long reload time.
Life is short. Have fun.

Offline Red Spot

  • Sr. Member Mark III
  • ****
  • Posts: 462
Re: Tooltip updates
« Reply #46 on: February 19, 2011, 11:16:35 am »
The description for the number of planets talks about "plants", havent seen many of those in space :)
« Last Edit: February 19, 2011, 11:20:03 am by Red Spot »

Offline Zhaine

  • Jr. Member Mark II
  • **
  • Posts: 85
Re: Tooltip updates
« Reply #47 on: February 22, 2011, 02:57:11 pm »
Spirecraft Attritioner

"This massive ship has weak direct guns. . . "

As far as I can see it has no direct guns (think this was removed during beta?)

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Tooltip updates
« Reply #48 on: February 22, 2011, 09:09:57 pm »
With the new 5.002 updates, the health numbers make some ships wrap to the next line, which the tooltip doesn't seem to be set up to handle. Example screenshot attached.

Offline NickAragua

  • Sr. Member
  • ****
  • Posts: 281
Re: Tooltip updates
« Reply #49 on: March 18, 2011, 11:58:06 am »
Zenith Power Generator tool tip incorrectly (?) states that they cause increased waves to the planet in question. Probably want to check the rest of the wave-multiplier things too, since I believe that mechanic no longer exists.

Offline Sunshine!

  • Sr. Member Mark III
  • ****
  • Posts: 475
Re: Tooltip updates
« Reply #50 on: March 18, 2011, 08:21:11 pm »
I kinda liked that mechanic, just for hilarity sake.  Always a good time when you take a planet and see "140x waves to this planet."