Author Topic: Achievements Bugs and comments  (Read 867 times)

Offline darke

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Achievements Bugs and comments
« on: October 04, 2009, 12:01:54 am »
First Loss is still en-bugged for me in 999L.

15 planets, 8 start planets, AI10s, lost one of my command centers and message came up saying I lost, but didn't get the achievement. Hrm... for that matter I didn't get any of the other achievements that I thought I would from reading the list.

Also assuming the numeric sorting level is "difficulty", 600k of crystal/metal achievement is easy not hard. :) Maybe a class "2"/bronze if necessary, but really it's a 1 for most people I would think.

The "Control 110" is somewhere north of insane difficulty if it doesn't include your home planets if you're doing it in a multiplayer game. Even single player against an AI7 AI I'd think it's essentially impossible. Maybe "Control 100" instead? Or at least give it a difficulty of "6" (give it a dark grey colour to demonstrate the sheer exhaustion should you get there? :) ).

"Win X Planets" is unnecessary concise and confusing at a glance. "Win on X Planet Map" or "Win in X Planet Galaxy" is clearer and doesn't make me confused that it's the Control X ones. :)

"Nearing the End?" lacks a colon after the question mark like all the others have.

All those "difficulty X or up" should be "AI Difficulty X or up" or something similar, since that's what you call it in the configuration screen. Also shouldn't it be "or harder" rather then "or up"? Makes it easier on the translators. :)

Also the ones that specify "difficulty 7/9/10 or up" probably should have a limit to the minimum number of planets they can be played on. I'd suggest minimum 40 planet map, but this could make it somewhat more confusion then the rest of the achievements.

Mouse wheel doesn't work on the Achievements list to scroll up/down too. Also scrolling up/down with the keys doesn't move the scroll bar, even if it moves the list.

Can't easily tell the difference between a greyed out "silver" or "gold" achievement cup. Maybe give the background of that cell a faint shading of the appropriate colour? Or a popup tip that tells you when you mouse over the cup?



Offline x4000

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Re: Achievements Bugs and comments
« Reply #1 on: October 17, 2009, 09:57:12 pm »
First Loss is still en-bugged for me in 999L.

15 planets, 8 start planets, AI10s, lost one of my command centers and message came up saying I lost, but didn't get the achievement. Hrm... for that matter I didn't get any of the other achievements that I thought I would from reading the list.

Can anyone confirm if this is still the case when Q comes out?  I believe this was fixed in a prior prerelease.

Also assuming the numeric sorting level is "difficulty", 600k of crystal/metal achievement is easy not hard. :) Maybe a class "2"/bronze if necessary, but really it's a 1 for most people I would think.

The "Control 110" is somewhere north of insane difficulty if it doesn't include your home planets if you're doing it in a multiplayer game. Even single player against an AI7 AI I'd think it's essentially impossible. Maybe "Control 100" instead? Or at least give it a difficulty of "6" (give it a dark grey colour to demonstrate the sheer exhaustion should you get there? :) ).

These I am not overly concerned about at the moment, and I'm going to let stand.  Would comment more, but simply have no time.

"Win X Planets" is unnecessary concise and confusing at a glance. "Win on X Planet Map" or "Win in X Planet Galaxy" is clearer and doesn't make me confused that it's the Control X ones. :)

This was a great point, I fixed that previously.

"Nearing the End?" lacks a colon after the question mark like all the others have.

This was by design, having double punctuation would be more than a little odd, I think.

All those "difficulty X or up" should be "AI Difficulty X or up" or something similar, since that's what you call it in the configuration screen. Also shouldn't it be "or harder" rather then "or up"? Makes it easier on the translators. :)

I think it's clear enough, and the added verbiage would just make it harder to read and visually parse at this stage.

Also the ones that specify "difficulty 7/9/10 or up" probably should have a limit to the minimum number of planets they can be played on. I'd suggest minimum 40 planet map, but this could make it somewhat more confusion then the rest of the achievements.

I thought about that, but I'd rather not frustrate players who prefer playing smaller.  I think it's pretty hard to do in any case for those, even if smaller is easier.

Mouse wheel doesn't work on the Achievements list to scroll up/down too. Also scrolling up/down with the keys doesn't move the scroll bar, even if it moves the list.

I've added a new topic for this for quick tweaks later on, I don't think this will make 2.0.  I knew about the mouse wheel, but not the arrow keys, so thanks!

Can't easily tell the difference between a greyed out "silver" or "gold" achievement cup. Maybe give the background of that cell a faint shading of the appropriate colour? Or a popup tip that tells you when you mouse over the cup?

The shape of them is fairly different... at this stage I don't think this is something I'll be able to change very easily, mainly because of Steam.
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