Some time ago there was a thread about
Super Terminal hacking response being too powerfulWell..
..I just hacked the Super Terminal for 248 AIP reduction.. so the AIP was reduced by 124
(It decreases the AIP by 2 and increases it by 1 @ every tick). The Super Terminal spawned over 505k strength when it died which resulted in a total of ~417k ships. Then I just nuked them like herp a derp. There was still over 6k Mark V fleet ships left in addition to the ~100 Mark V Raider, Spider, Missile and Tractor Guardians though. I popped most of the Guardians with some Lightning Warheads and my defenses killed the rest..
..32 of those Mark V Raider Guardians attacked my beachhead planet and holy balls.. Raider Guardians are scary. They didn't destroy the Command Station though.. but still.
Before the nuke:
After the nuke:
Before I started the hack AIP was at 282. After hacking the Super Terminal, nuking the 417k ships and stopping the Mark V Ships and Guardians AIP is at 212. So I managed to reduce the AIP by 70. I'd say that's a good deal. AIP Floor is now at 197.
I was just wondering if this is even supposed to be possible? Too overpowered/cheesy?
I mean this is just
funny!
Check out the NukeEm.sav if you want to see the situation yourself. When you load the save file pause as soon as you see the "Load Completed!" text and go to the Super Terminal planet. It's the planet with the ~60k AI ships.. LoL. P5 (Priority 5) in the galaxy map. Disable Assault Transports' stand down mode, unload them and pop the Super Terminal.. then scrap the Nuke. Don't be surprised if the game freezes for a couple of seconds LoL.