Author Topic: First win  (Read 1337 times)

Offline shoefish

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First win
« on: April 16, 2010, 05:48:54 am »
Hi, i picked up ai war while it was on steam not long ago and have been loving it. Just got my first win against 2 level 7 ai's on an 80 planet map after 25 hours, and enjoyed every minute. A few questions though, is there any way of capturing advanced research without capturing every planet in a chain to provide supply? I ended up with only 2 advanced research centers captured as the others were too far away and would have bumped up my aip too far for comfort. Also, is anything else supposed to happen after destroying the ai home planets aside from "you win!" appearing at the top of the screen? Felt very much like a pyrrhic victory after i destroyed the final home command station and the ai just went right on destroying my systems with 700+ core frigates, it also says the game is "incomplete" on the highscores board.

Offline drum

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Re: First win
« Reply #1 on: April 16, 2010, 06:15:18 am »
grats!

i send about 200-400 ships in transports to take down the command station of the planet with the ars i want, and send a colony ship with engineers in another transport.. since you only need to capture the ars (not keep it alive afterwards) you can build your command station as quick as possible then retreat. i usually take some extra research ships in the colony transport so that i can get the whole 2000 knowledge in the short time i actually hold the system (before the ai take out the command station). also doing this sort of thing in a backwater will mean the ai uses reinforcements there when it doesnt really need to, making it harder for them to react to a push elsewhere in the galaxy, just watch out for spec forces revenge squads :)

Offline shoefish

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Re: First win
« Reply #2 on: April 16, 2010, 06:22:10 am »
Well that would have made things a whole lot easier. I had just assumed colony ships were too big to be transported :(

Offline snrub_guy

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Re: First win
« Reply #3 on: April 16, 2010, 07:06:29 am »
You can build a command centre on a planet without supply, this will give the planet the supply you'll need to knowledge mine and set up more permanent defences. Also, yes, all that happens at the moment when you win is "You win" and then a perusal of the stats I think. Congrats on the win! I had my first one like a month ago too, feels good doesn't it?

Offline superking

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Re: First win
« Reply #4 on: April 16, 2010, 07:10:05 am »
Well that would have made things a whole lot easier. I had just assumed colony ships were too big to be transported :(

yeah.. I often think this

Offline keith.lamothe

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Re: First win
« Reply #5 on: April 16, 2010, 07:23:11 am »
Shoefish, welcome to the forums :)

Looks like your other questions were answered, but on the others:

Anticlimactic "you win": oh yea, it's very bare-bones, that's actually one of the focuses of this development cycle's DLC; in general we're working on making the endgame more interesting, including a procedurally generated "Epilogue" text that will be shown at the end (in the beta releases there is a placeholder version of this, but it's just a placeholder).  This would be a lot further along in the beta releases but time has been a lot more pressed for us this last month and a half.  Anyway, the endgame has received relatively little dev attention since relatively little player-time is spent there, but we're working on it :)

The "incomplete" on the score board is a known bug, I've tried to hunt it down and kill it a number of times but it just won't show itself under examination.  We're entering the crack-down-on-bugs part of the dev cycle, so it has another shot at getting eradicated.

Glad you're enjoying the game :)

Keith
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Offline WinterBorn

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Re: First win
« Reply #6 on: April 16, 2010, 11:14:14 am »
Congrats,

I just had my 1st win against two 7.0's as well (about 3am today :D)

A new child board was started to note gaps in the WIKI. Contributing to that board will help make the Wiki reflect the improvements to the game faster.

welcome to the community

Offline shoefish

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Re: First win
« Reply #7 on: April 16, 2010, 04:45:17 pm »
Oh and one other thing I forgot to mention, on the wiki it mentions that cross planet attacks should be diffused amongst all hostile wormholes, but I found that they would send all 2000+ against one planet, and if I didn't have my main fleet there I was screwed.

Offline keith.lamothe

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Re: First win
« Reply #8 on: April 16, 2010, 04:48:19 pm »
The wiki is one of the AI's many tools in such endeavors ;)



(kidding)
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Offline Doddler

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Re: First win
« Reply #9 on: April 18, 2010, 01:24:13 pm »
Oh and one other thing I forgot to mention, on the wiki it mentions that cross planet attacks should be diffused amongst all hostile wormholes, but I found that they would send all 2000+ against one planet, and if I didn't have my main fleet there I was screwed.

Cross planet attacks come from reinforcements stationed at planets with the same Mk as the current AI level.  The AI decides it can do with a few less of those ships, and sends them all after you at once.  While in theory this should result in a fairly spread out attack, it depends a lot on where the source planets are and what routes they have to attack you.  The AI can do some pretty crafty things but overall planets closest to where the AI ships are freed are most likely to be hit the hardest.