What if there were more?
Speaking about Valley 2, that made me want a bit more in terms of backstory for certain things within AI War. One of the big things being the AI types (how did one human army expect to win with the Turtle AI?), as well as possibly differently colored text to add a bit more flavor to each ship. The problem with some of this stuff is that there's already a bit too much to look at in the ship descriptions, there are bigger things for Keith to be focusing on, but this could even just be a community effort, run by the devs to make sure it makes sense. For instance...
Turtle: The Turtle AI was devised by human minds in an attempt to starve out the enemy, force an impatient attack, and retaliate with devastating counterattacks when poorly planned attacks fail.
or..
The Core: The Core is an AI that the assorted other AIs assembled. This AI has the most advanced manufacturing facilities and most advanced tech, as it is the peak of the AI's very own knowledge. Engage with caution.
or...
Zenith Beam Frigate: The Beam Frigate was designed to take advantage of clever Zenith marksmanship skills-- those that were skilled enough could line up devastating shots on even the most scattered of formations.
or...
Scorched Earth: Devised by humans with nothing to lose, this AI was built to ensure that both sides lost using controversial, massive nuclear payloads if ever the army under its command lost control of a planet.
Nothing too major, but just little interesting tidbits or trivia to make the world feel a bit more like a world. Ancient Shadows did a fantastic job with the nebula missions, and the Fallen Spire campaign is pretty neat as well, but I'm just a big fan of these kinds of details. There are scattered tidbits here and there, such as the particular repair beam the repair frigate uses, but I just feel like there could be a bit more, somewhere. Maybe on the wiki, maybe just on the 'start new campaign' menu when you're checking out bonus ship on each given planet. Anything like this would be in addition to what is already there.
Thoughts? I don't think it'd hurt to play with some more flavor text, unless it just outright got obtrusive... and if a waste of resources is the problem, we can always just harvest more metal and crystal-- erm, outsource it to the more knowledgeable of the community members.
I'm always very concerned about putting forth ideas because I'm so certain somebody's going to come along and say it's dumb or insensitive.