I just went back and took a look at the fast and dangerous combat style because it came up in another thread and was wondering how it actually worked.
I thought that with F&D on, most things happened twice as often leading to a faster game, with resource gathering and construction rates not being affected, but the relative rates stayed the same. By this I mean a combat in normal mode takes 12 seconds, it would take 6 seconds in F&D mode.
However, the actual description reads:
"All ships move and reload 2x as fast and have 2x as much attack power."
Now, with that 2x attack power as well as the 2x as fast reload, I'm reading this to mean that a unit's effective DPS is 4x as much in F&D mode over standard, not 2x as much as I thought it was.
So, how exactly does F&D work?
I'd test this myself, but I'm not sure how to go about it. Do the "100% chance to hit for 1000 damage" that appears on a units pop-up include the hidden 2x modifier for F&D mode?
If it does I could test this, but I'd need an answer on that first.
D.