I am a huge fan of Warcraft II, and one of my favorite things about that game was always what the guys would say when you click them a bunch. "Why do you keep poking me?" and all that are absolute classics, and some of the funniest video game speech ever. I also love the two-headed ogres, amongst many, many more. One of the cheats in AI War is actually a reference to the WCII Goblin Zeppelin multi-click voiceover, incidentally. So I'm totally on board with the idea that this sort of thing is cool.
However, a few things (in descending order of importance):
- Voice actors are very expensive for that amount of dialogue and we don't have the resources of Blizzard (the current voices were all made by our Composer).
- There are a ton more units in AI War than in WCII or many of those other games mentioned, which would make our cost even higher than the norm.
- Voicework generally has to be localized, which makes the game more expensive to localize for our partners, and thus less attractive.
- All of those voicework files take up space, and could double, triple, or far more increase the size of the game and demo if there were a ton of them, thus making it more of a pain to download for people. There is something to be said for being fairly lean and quick to download, especially for a newish company.
All of that said, we are planning more voicework in the future, but I don't know exactly how that will really play out. For the current expansion we have our hands full just with everything that is currently on the slate for it, but we'll see where things go in the future. Lots of potential out there!