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Now, for a single homeworld start an 8 empire system is pretty big. I feel I should be able to support the forts at this point from a game balance perspective.
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I am continously amazed by Daizo's ability to win with minimal planet captures and ultra low AIP.
For my average 80 planet game, I want to take 15-25 planets. Occasionally 30 if I can get a good run in with a Superterminal. Now, most of this is on difficulties between 7.6 and 9.0 and before ancient shadows stuff got really rocking.
However, I am not certain that forts should be balanced around 10 planets for energy.
I feel like forts are an integral part of "carving out and defending" corners of the galaxy. The 3 forts in system A prevent the waves from getting to systems B, C, D, & E. In other words, Whipping Boy planet defenses. (I use multiple forts placed adjacent to each other for cross healing purposes -my forts never fly solo and have anti-polycrystal support - if I have the resources.) This enables me to put Econ stations in systems B, C, D, & E. (And then I get to ignore a section of the galaxy unless a counterattack guard post decides to be annoying.
Now, the new energy system is giving me fits. Not being able to build the third Mark 2 energy reactor on every planet makes a HUGE difference in your ability to adjust your fleet/turret/defense etc. base. You also don't have a way to "shift" resources from energy production to "rebuild everything ASAP". I do think forts are a significant part of that problem. My take and hold stage just got longer and harder.