Author Topic: Dysonsphere OP ally?  (Read 13378 times)

Offline Shrugging Khan

  • Hero Member Mark III
  • *****
  • Posts: 1,217
  • Neinzul Y PzKpfw Tiger!
Re: Dysonsphere OP ally?
« Reply #60 on: April 12, 2011, 05:04:22 pm »
another way of fixing this might be to make the spawn rate of dysons inversely proportional to the number of dysons currently in play... a point would be reached where they spawn at an equal or lower rate than they die, and sanity is saved
Bafflingly elegant! The spawn rate would however also have to be somewhat proportional to map size and/or AI difficulty.
The beatings shall continue
until morale improves!

Offline Fleet

  • Hero Member
  • *****
  • Posts: 633
Re: Dysonsphere OP ally?
« Reply #61 on: April 12, 2011, 09:47:12 pm »
I think the cap could be dynamic. Otherwise, it will be quite impossible to balance the dyson numbers against certain AI difficulties and number of planets. Thus, the balance should take into account number of planets, and then change dynamically as the game progresses, just a bit, to counter super high late game AIP.

Offline zebramatt

  • Master Member Mark II
  • *****
  • Posts: 1,574
Re: Dysonsphere OP ally?
« Reply #62 on: April 13, 2011, 03:13:55 am »
There's actually nothing wrong with the Dyson in the latest betas. Further changes would be unnecessary.

Offline Red Spot

  • Sr. Member Mark III
  • ****
  • Posts: 462
Re: Dysonsphere OP ally?
« Reply #63 on: April 13, 2011, 12:10:43 pm »
There's actually nothing wrong with the Dyson in the latest betas. Further changes would be unnecessary.

True & false ;)