Sorry for all these threads but I've recently been trying a lot of the bonus ship types, and I'm interested to hear other people's opinions.
One thing that separates AI War from most other RTS games (and what I love so much about it) is that there are a vast amount of options for use of any unit, build, or strategy, so sometimes I like to hear ways of using ships that perhaps I hadn't though of before.
Specifically, the Spire Mini-Ram. My experience so far with them has been "meh". They do a lot of damage, but I don't know if it justifies their slow speed, their high metal cost, and the fact that their attack actually hurts themselves.
They seem good on wormhole defense, but that's the problem - most waves only send 1 or 2 starships. This is obviously not a huge deal.
On places where the Rams might be useful like Exo-waves and Cross-Planet attacks, you never know where those are going to come from, so with their slow speed, they once again often become obsolete.
Perhaps the best use for them I've found so far is going into a heavily populated, untouched enemy planet (MKIV preferably), and "stirring up the hornet's nest" as I like to call it. When the enemy responds with its entire force, the Rams kill most Guardians as they come through the wormhole.
Still, I've found the ship type to be underwhelming for the reasons listed above. Most the time they seem to die before they even reach their target and/or if they do reach their target, they weren't that necessary to begin with. What are your thoughts?
Also - Eye Bots. I haven't tried these yet, because I'm trying to figure out a use for them. They have the "Scouting" ability, and can pass through force fields, but aside from that their damage seems pretty underwhelming. I'm not sure why you would need these. I remember there was a discussion about them about a year ago, but I don't recall if we came to any meaningful conclusions on them. What are your thoughts on these as well?