So in our current game, 3 players vs difficulty 7 Peacemaker and Bully, we probably _should_ be dead at about the 10 hour mark.
We got hit by a 4000 strong cross planet attack of tech 2 ships, and they quickly wiped out my homeworld, and about 1400 ships began to rampage.
But then a strange thing happened - about 400 got stuck in one system, and about 1000 go stuck in another.
We go look, and both are busily trying to destroy Core Warhead Interceptors in each system... which have 150M HP.
We regrouped our shattered fleets, sent them in, and wiped out every ship without taking any casualties, because the AI was obsessed with destroying these (useless) structures.
This isn't the first time we've seen this behavior, during normal raids, they'd often get obsessed with targeting those, but during other games/in other systems, we've also seen the AI prioritize really useless planetary specials, over raiding more useful targets.