Author Topic: What are the different ways the AI can enter your planents?  (Read 1209 times)

Offline Barons

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What are the different ways the AI can enter your planents?
« on: September 13, 2014, 06:03:28 pm »
Hey guys,

This game is awesome, I just started it last night and i dig the complexity. Anyways how many ways can the ai get to my planets? I believe they can come though the wormholes, appear from the outer ring of the planet, or appear though the wormhole without entering it from the other side. Is that correct? Are they're any other ways they can get in?

Mostly i'm trying to figure out how to get the enemy to attack a couple heavily defended planets and leave a few lightly defended resource planets alone. I've read about blowing up the warp generators adjacent to the planet you want to keep safe but that's not what i need at the moment. If i'm looking at the galaxy map I've got 4 resources planes that connect one to another in a line. The 5th planet in the line is a hub that connects to 4 enemy planets. Is it possible to force the enemy to go though that 5th planet then the 4th one and so until they get to my home planet?

Thanks for all the help.

« Last Edit: September 13, 2014, 06:05:52 pm by Barons »

Offline TheVampire100

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Re: What are the different ways the AI can enter your planents?
« Reply #1 on: September 13, 2014, 07:05:14 pm »
Always through wormholes. However there don't need to be enemy units on the other side.
There are structures called "warp gates" and with these warp gates the Ai can warp forces from outer space direct into your system. To do so it need however a warp gate adjacent to one of your planets.
If you destroy all warp gates it is unable to do so and have to warp the forces on one of it's own planet and they travel regulary.

You can however leave a single warp gate online to force your enemies to warp on one heavenly defended planet.

Keep in mind that regulary enemy forces can still travel normally across wormholes, warp gates count only for the waves that are announced. The Ai will still send normal units from its planets. These units are then withdrawn from the planets but since the AI reinforce alerted planets regulary it won't reduce it's defenses to do so.

Offline Chthon

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Re: What are the different ways the AI can enter your planents?
« Reply #2 on: September 13, 2014, 08:06:05 pm »
Not entirely true.  Sure, most of the AI threat will come from the wormholes, but if you destroy a counter attack guard post, it will come from deep space instead.

Also, if you wish to have one main entry for most of the game to your base, you can do as suggested above, you can also set up and maintain beach heads to keep threat down on neighboring planets so they never build up enough to think about moving across.

If you do this, then all you have to worry about is where cross planet attacks, and exo-galactic-strike forces come from.

Offline tadrinth

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Re: What are the different ways the AI can enter your planents?
« Reply #3 on: September 14, 2014, 12:55:28 am »
Generally, for the AI to attack worlds behind your front lines, they have to travel through your front line planets first.  Ships which are in Threat mode (as opposed to guarding whatever they spawned next to) will happily fly into your systems via wormhole if there's no defenses to deter them.  Waves and CPAs put ships directly into threat mode.  Exo strike forces are even more aggressive and will fly through wormholes to attack their chosen target with a reckless disregard for your defenses.

if the AI has unlocked ships with cloaking, then they may be able to travel through your planets without your defenses being able to see them.  Tachyon Beam Emitters are very cheap to unlock and will decloak ships that come into range.  Covering a wormhole with a force field will prevent most ships from using that wormhole to leave the system, as well.  Note that Raid Starships are fast and can fly through forcefields; they may be able to slip past your defenses and get to your less-protected planets, but they're fairly vulnerable to Sniper Turrets.

The AI has a very limited number of ways to attack planets behind your front lines, most of which are disabled by default nowadays. Some examples:
* If you're playing at higher difficulties and the AI happens to unlock Warp Guardians, each warp guardian is effectively a walking warp gate. 
* If you have Human Marauders on, they can attack any of your systems and approach from the edge of the system, but those aren't actually the AI, they're a minor faction. 
* if you have Counterattack Guard Posts AI Plot enabled, the galaxy will be seeded with Warp Counterattack Guard posts.  When destroyed, they'll send a wave to one of your systems.  They can send that wave to any of your systems (though I think they have a 50% chance of going after the first human homeworld), and the ships will appear at the edge of the gravity well, not from a wormhole.
* The Warp Relay plot allows idle threat ships to build warp relays, which allow waves to be launched at planets within a certain number of hops of the relay. 
* Mining golems appear from the edge of the system if you have that minor faction enabled.  These guys are a pain as they can attack any system on the map. 

So, in short, the AI generally has to travel via wormhole.  If the wormhole connections are such that to access planets A, B, and C, you have to fly through planet D first, then yeah, you can take A, B, C, and D, and fortify the heck out of D, and the AI will have to fight through D to get to A, B, or C.  This is generally an excellent strat. 

Offline Barons

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Re: What are the different ways the AI can enter your planents?
« Reply #4 on: September 15, 2014, 02:39:35 am »
Awesome! Thanks so much for the help.