Author Topic: Different Move Types  (Read 2261 times)

Offline tals

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Different Move Types
« on: August 28, 2009, 02:04:27 am »
What is the difference between the different move types for units.

As I understand it there are 4? moves

attack move                  -  alt right click
free roaming move          -   v right click
attack own units            -   x right click
move                            - right click

But if you move a unit then it is going to attack any other units on the way?

Free roaming move I understand because it moves to where requested and then will hunt for other units. However i'm still not clear if it can 'see' a unit across the map or does it have to fall into range. Also units that are stopped seem to be almost blind to other enemy units - if it's outside the ships range does it ignore them if not in free roaming move.

Tals
« Last Edit: August 28, 2009, 02:07:16 am by tals »

Offline liq3

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Re: Different Move Types
« Reply #1 on: August 28, 2009, 02:11:06 am »
There's actually 4 kinds.

Normal Move - yeh...
Attack move (alt+move) - Will stop and attack any units that get in range. Will also give chase if they leave range. Once that unit is dead, they will move to their destination.
FRD - Will attack any enemies on the current planet, always. If not attacking enemies, will move to their destination.

Group Move (G)- can be combined with any of the above. Makes all the selected units move at the slowest units speed.

Offline tals

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Re: Different Move Types
« Reply #2 on: August 28, 2009, 02:18:10 am »
Thanks that clarifies it perfectly - the attack move in particular had confused me.

Offline Fiskbit

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Re: Different Move Types
« Reply #3 on: August 28, 2009, 02:23:46 am »
x+right click isn't a movement type, but rather just lets you attack enemy ships you otherwise normally won't attack (specifically, capturable ships). Why would you want to do this? I don't know. It's there if you want it, however.

More information about this sort of stuff is available in the materials in this thread.
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Offline tals

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Re: Different Move Types
« Reply #4 on: August 28, 2009, 02:26:10 am »
More information about this sort of stuff is available in the materials in this thread.

Agreed - although the above is the only place I could see what the actual move types meant - could be a wiki addition?

Offline tals

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Re: Different Move Types
« Reply #5 on: August 28, 2009, 03:00:20 am »
More information about this sort of stuff is available in the materials in this thread.

Agreed - although the above is the only place I could see what the actual move types meant - could be a wiki addition?

I'm talking rubbish - I hadn't realised there was a second page to the key  :-[ Clarifications are on that.

Offline dumpsterKEEPER

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Re: Different Move Types
« Reply #6 on: August 28, 2009, 03:48:59 am »
So this seems a good a place as any to ask a question I've had: what's the difference between putting a unit such as an engineer in Attack-Move mode versus FRD mode? The shortcut reference only refers to putting engineers/mine layers in Attack-Move mode, but doesn't say anything about FRD mode. However, from what I've observed, I get very similar behavior from either. Is there a difference between them in this situation?

Offline x4000

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Re: Different Move Types
« Reply #7 on: August 28, 2009, 09:01:48 am »
So this seems a good a place as any to ask a question I've had: what's the difference between putting a unit such as an engineer in Attack-Move mode versus FRD mode? The shortcut reference only refers to putting engineers/mine layers in Attack-Move mode, but doesn't say anything about FRD mode. However, from what I've observed, I get very similar behavior from either. Is there a difference between them in this situation?

No difference in that situation for those units.
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Offline dumpsterKEEPER

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Re: Different Move Types
« Reply #8 on: August 28, 2009, 11:03:00 am »
Ah ok, good to know.  I initially got into the habit of putting them in FRD mode, then noticed that the shortcut keys list showed Attack-Move mode and wanted to make sure I wasn't missing anything.