Author Topic: Random Map Style?  (Read 1168 times)

Offline nas1m

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Random Map Style?
« on: June 06, 2014, 01:35:37 am »
Is there any reason that there is no "Random" choice for the map style (i.e. a selection to randomly choose one of the available styles) when setting up a game in the lobby ???? I could imagine using one most of the time when setting up a new game myself and the idea seems fairly... obvious to me.

Surely there is already a Mantis issue for that, no :)?
« Last Edit: June 06, 2014, 05:30:13 am by nas1m »
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Offline NickAragua

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Re: Random Map Style?
« Reply #1 on: June 06, 2014, 10:49:45 am »
It'd take some work because you have to pick a starting world before starting the game (unless you want it to pick the world randomly for you too?)

Offline The Hunter

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Re: Random Map Style?
« Reply #2 on: June 06, 2014, 01:52:53 pm »
Full random option would be awesome, haha(Random map style, random system, random ship, random AI, hidden map). I /think/ random map style might be possible to do thru lobby setup scripts, but not sure since haven't played around with them.

Offline nas1m

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Re: Random Map Style?
« Reply #3 on: June 06, 2014, 02:20:18 pm »
It'd take some work because you have to pick a starting world before starting the game (unless you want it to pick the world randomly for you too?)
Ah, I see. I could live with having my homeworld (and bonus ship) be selected randomly for me in this case, I guess, but what I imagined was more like having it select a random map style when selecting random or hitting new seed while "random" is selected.

That way the players would still be able to select whatever homeworlds and bonus ships they want while still not knowing the map style - given that "hide unscouted planets" is active...
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Offline NickAragua

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Re: Random Map Style?
« Reply #4 on: June 06, 2014, 04:27:06 pm »
Heh, random everything would be funny (or not). Maybe you'll wind up with some difficulty 2/4 opponents or maybe you'll luck out into 10/10 with "Zenith Miners", "Neinzul Rocketry Corps" and "Nuclear Command" turned on. Yikes.

Offline keith.lamothe

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Re: Random Map Style?
« Reply #5 on: June 06, 2014, 08:01:20 pm »
I believe those things can all be randomized via the lobby scripts, yes :)

But I think people tend to avoid large-scale randomization as playing through a game is a pretty big investment to discover 1/3rd through that the RNG basically said gg in the lobby.
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Offline The Hunter

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Re: Random Map Style?
« Reply #6 on: June 09, 2014, 09:38:50 am »
Well, last list of map styles(code-wise) i could find on forums is pretty outdated, can we have up to date one please? ;)

Offline keith.lamothe

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Re: Random Map Style?
« Reply #7 on: June 09, 2014, 09:48:10 am »
Well, last list of map styles(code-wise) i could find on forums is pretty outdated, can we have up to date one please? ;)

Code: [Select]
    Simple,
    Realistic,
    Simple_Hubs,
    Realistic_Hubs,
    EXP1_Tree,
    EXP1_Spokes,
    EXP1_Snake,
    EXP1_Vines,
    EXP1_Lattice,
    EXP2_ConcentricCircles,
    EXP2_XShaped,
    EXP3_Grid,
    EXP3_Crosshatch,
    EXP3_MazeRecursiveBacktracker,
    EXP3_MazeRecursiveBacktrackerEasy,
    EXP3_MazeRecursiveBacktrackerAngled,
    EXP3_MazeRecursiveBacktrackerAngledEasy,
    EXP3_MazePrims,
    EXP3_MazePrimsAngled,
    EXP4_ClustersSimple,
    EXP4_ClustersMicrocosm,
    EXP5_Pie,
    EXP5_Honeycomb,
    EXP6_Cookie,

Pie is actually "Wheel" in-game

Edit: added EXP6_Cookie, which is actually "Encapsulated" in-game
« Last Edit: August 14, 2014, 09:57:57 am by keith.lamothe »
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Offline The Hunter

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Re: Random Map Style?
« Reply #8 on: June 09, 2014, 09:57:37 am »
Thanks!  :D

Just made lobby script that generates map with random planet number, random seed and random style for anyone who wants that kind of !!Fun!! :P

Offline nas1m

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Re: Random Map Style?
« Reply #9 on: August 14, 2014, 03:38:11 am »
Thanks!  :D

Just made lobby script that generates map with random planet number, random seed and random style for anyone who wants that kind of !!Fun!! :P
Thanks! Will try this sometime.
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