We had a development schedule pinned when there was a lot of stuff in flux. At the moment: development continues apace for another few days on AI War, then basically stops aside from small changes and fixes for a few months. We'll still do the user-submitted stuff via the equivalent of the "community DLC polls," but aside from that and bugfixes (and whatever Keith or I just can't resist doing for our own reasons), development efforts are going to be solely on AVWW. This is basically similar to what happened while we were making Tidalis. AI War won't languish or even close, but we're not going to be reinventing things overmuch for a while, either.