Author Topic: Prerelease 1.202M (Connection Progress Indicator, Big Galaxy Map Visual Upgrade)  (Read 1400 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
The latest prerelease is available at http://www.arcengames.com/share/AIWar1202M.zip

That version is an upgrade from version 1.201, so you have to already have 1.201 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.

What's new since 1.202L:
(Cumulative release notes since 1.201 are attached at the bottom)

-------------------

-Full game syncs are now sent in smaller chunks, making it so that a progress percentage can now be shown on the client.  On the server, a number is now shown by the "WAIT" messages, indicating the count of messages that have not yet been sent to the client.  The connecting clients also reports their status percentage to the server, and the server shows that percentage by each client.  For other clients that have already connected, that status percentage is also now shown so that they know what is going on with other players connecting in.

-Previously, it was possible to click into "obstacle" planets such as black holes and asteroid belts.  This was in error, and has now been corrected.

-A huge number of updates have been made to the look of the galaxy map, both in-game and in the lobby.  It is much more maplike now, like a starmap monitor on an actual spaceship.

-The galaxy map now has a scattering of extra stars and asteroids in it (these are for visual effect only).

NEW ART - Philippe Chabot
--------------
New Galaxy Map Background and Border images
Updated Asteroid Belt Images
New Small Asteroid Images
« Last Edit: September 10, 2009, 11:57:25 pm by x4000 »
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Valarauka

  • Jr. Member Mark II
  • **
  • Posts: 68
Ooh, all gridded and scanner-ish galaxy map - pretty!

Offline tals

  • Jr. Member Mark III
  • **
  • Posts: 97
Nice on the Galaxy map.

Tals

Offline Oewyn

  • Sr. Member
  • ****
  • Posts: 330
the scanning is nice on the galaxy map, but i think it occurs a tad too frequently, if you increased the delay by 50-100% i think it would look much better as it isn't occurring so often.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
the scanning is nice on the galaxy map, but i think it occurs a tad too frequently, if you increased the delay by 50-100% i think it would look much better as it isn't occurring so often.

Yeah, increasing it by 50% is good. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!