Poll

Of the following, which armor system do you want to see going forward?

Remove Armor as a general mechanic. "Armored" ships have more health. Bonus ships with the "armor" gimmick would be repurposed, or keep some other type of armor.
3 (7.1%)
Keep the current system (flat damage reduction per shot). Maybe tweak the numbers.
10 (23.8%)
Change Armor to be a percentage based damage reduction.
5 (11.9%)
Change armor such that it reduces the effect of damage multipliers against the armored ship (eg: a ship with a 4x multipler might only get 2x against an armored ship)
2 (4.8%)
Maked a new hull type: "armored". Armor piercing ships get a bonus multiplier against it.
5 (11.9%)
Replace armor and the current ship-type vs hull-type systems with a weapon-type vs hull-type+hull-size system
16 (38.1%)
Change Armor into a new mechanic that reduces damage based on the defending ships mark advantage, and armor piercing gives advantage based on targets mark
0 (0%)
Rework armor to be tied to range rather than shot power (like the old system)
1 (2.4%)

Total Members Voted: 0

Author Topic: Poll: Which armor system do you like?  (Read 3538 times)

Offline Draco18s

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Re: Poll: Which armor system do you like?
« Reply #15 on: August 28, 2013, 09:57:52 am »
On the other hand, maybe Keith doesn't want everything to be finely balanced... I distinctively remember him saying a long time ago about wanting some ship-unlocks to be highly desirable and others highly feared in AI hands. So it may be sufficient for the new systems reaches a state where there still exists conditionally OP and UP ship-types.

Which is fine.  I just mean that simply removing the existing mechanics and adding the new one is going to throw all of the balance out the window.

Offline Cyborg

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Re: Poll: Which armor system do you like?
« Reply #16 on: August 28, 2013, 07:52:36 pm »
I don't think it would be hard to create radar graphs of each expansion, if Keith gave us a data file that had some extra information in it.
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Offline Tridus

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Re: Poll: Which armor system do you like?
« Reply #17 on: September 18, 2013, 02:14:41 pm »
I think we can call this one now.

To me, the most interesting result isn't what came in first (that seemed kind of inevitable), but what came in second: the current system.