Poll

Which DLC would you like to see next?

Feature - Minigames
2 (2.5%)
Feature - Destination ETA
9 (11.1%)
Feature - Engineer/Rebuilder build/repair preferences
6 (7.4%)
Feature - Wormhole creation
3 (3.7%)
Feature - Rally post forwarding
8 (9.9%)
Feature - Jump Drives/Gates
9 (11.1%)
AI Enhancement - Retaliatory Guard post
10 (12.3%)
AI Enhancement - AI Command Carrier
16 (19.8%)
AI Type - Insanity
4 (4.9%)
Tweak/Rebalance - Missile silo Tweaks
5 (6.2%)
Tweak/Rebalance - Transport Tweaks
9 (11.1%)

Total Members Voted: 0

Voting closed: May 24, 2010, 06:15:56 am

Author Topic: Community DLC Suggestion Poll: Week of 5/16/10  (Read 5023 times)

rubikscube

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #15 on: May 18, 2010, 08:30:55 pm »
tweak or enhancement ftw

Offline keith.lamothe

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #16 on: May 19, 2010, 06:41:12 am »
Does it really matter who nominated them?  I do not see why it should bother anyone (yourself included) that Superking has 2 suggestions up to vote.  Both ideas are good for Ai War.  Regardless of how they got on the polling list.
Having the nominator listed is really not relevant to the other people posting here, it just saves HF some time (one copy and paste compared to two) when compiling his list, and is only necessary for the one-nomination-per-person rule.  If y'all want to ditch that rule it won't bother me terribly, though I do think it helps the quality of the results to not have folks nominating 5 or 10 things.

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This whole discussion is rather silly and should not be a big deal.
Bolded for correctness ;)

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Anywho, back to the poll.  Before the evil mods come in and go rawr!   ;) ;) :P
Oh, you can go on picking on each other, that's fine with me, just keep it civil ;)  Though there are more productive things to discuss, to be sure.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline ShadowOTE

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #17 on: May 19, 2010, 06:52:09 am »
I nominated one of superking's ideas (the Fleet Carrier whatchmallsit)

Offline Giegue

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #18 on: May 19, 2010, 07:09:42 pm »
thats amazing

Offline superking

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« Last Edit: May 20, 2010, 07:57:50 am by superking »

Offline Winter Born

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #20 on: May 20, 2010, 11:07:43 am »
Wow, 1 clear winner and 5 tied for second.

Offline Giegue

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #21 on: May 20, 2010, 07:15:20 pm »
lol, whats with the face? that reminds me of something someone drew on the whiteboard in class when the teacher was away...

Offline Giegue

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #22 on: May 22, 2010, 05:30:41 pm »
well, it looks like one option is the definate winner. I wonder what second place will be? Not mine :(

rubikscube

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #23 on: May 22, 2010, 06:04:52 pm »
well, if they are close enough, having several tweaks is good isn't it, as long some one voted for it more than 5 times or such

Offline superking

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #24 on: May 23, 2010, 06:13:12 pm »
now we just need a heroic sprite artist to knock out a mega new gaurd post sprite (the tyrian spritepack is running out of un-used content  :P)

Offline keith.lamothe

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #25 on: May 24, 2010, 09:21:25 am »
I'll let Chris make the call on the winners as I'm not 100% of his willingness for those :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline HitmanN

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #26 on: May 24, 2010, 01:35:24 pm »
now we just need a heroic sprite artist to knock out a mega new gaurd post sprite (the tyrian spritepack is running out of un-used content  :P)

I might be able to make something, though I'm quite busy these days. Haven't really had much time to lurk around the forums for a few days. O.o;

If the idea gets approved and a sprite is needed, just drop a pm my way as a reminder. ;)

Offline keith.lamothe

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #27 on: June 02, 2010, 02:26:56 pm »
Sorry, I asked Chris about these but then got distracted and didn't get back to y'all:

AI Enhancement - AI Command Carrier:
Ok; not for the short-short term, but we'd like to do it.

Destination ETA:
Cool, we'd like to do that too, once things calm down a bit.

Rally Post Forwarding:
Ok, it's going on the to-do list for later on.

On the others:
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I am not particularly in favor of the transport change, as I feel like that encourages deep turtling, whereas instead the current model encourages beachheads.  Also the jump drives thing are incredibly far out of scope, that's something for an expansion or not at all.

And the retaliatory guard post is pretty out of scope for the time-being; we actually have some other plans for the micro-expansion which might make that redundant anyway.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

rubikscube

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #28 on: June 02, 2010, 06:28:21 pm »
should of told me that before i suggested transport tweaks again :( great to hear command carrier is coming, and jump drives too. i guess you're busy with tidalis and a "secret" ai war expansion or big update

Offline superking

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Re: Community DLC Suggestion Poll: Week of 5/16/10
« Reply #29 on: June 03, 2010, 12:07:06 pm »
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And the retaliatory guard post... we actually have some other plans for the micro-expansion which might make that redundant anyway.

intriguing...

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AI Enhancement - AI Command Carrier:
Ok; not for the short-short term, but we'd like to do it.

aww, I was looking foward to this one too  :P