Please note that "Start Anywhere with Anything" is something that I've preemptively vetoed, it's specifically against the game design. If you want the "perfect" scenario, you'll have to really work for it in the scenario editor. My suggestion: don't always play with your favorite starting unit or your ideal starting location. That's exactly what will kill the game for you, making it seem like every game is always the same because you intentionally are skipping out on all the variety it really offers.
I read your arguments in the Wiki, but I am not convinced. I miss this feature, we are wasting a lot of time clicking through maps in order to get the ships we want.
I never play a casual game of AIWar. This game is a real challenge. I am playing against AI level 7, and I win perhaps one out of every ten games. Given this sort of opposition I always have a plan, and this includes knowing in advance what kind of bonus ship I shall try out this time around.
Your counterargument is that if I use the same ship type config every time, the game will be boring in the long run. This is only partially true. My opening moves will tend to be the same, but when I find an advanced space lab, randomness sets in, and in most games this means a change of plans. If the day arrives, where my opening config is so strong that I am sure to win the game no matter what other ships I acquire during the game, then your argument holds. But I am afraid that day never comes. And if it should come, I can always go to AI level 8. So there really is no reason why this feature should be vetoed. Accordingly I voted for it on the poll.
I respect that the final decision is yours. But you changed your mind on (unmentionable topic), so maybe we can make you change your mind on this one, too?