Hi folks!
Picked up this game off of Steam a few weeks ago, and my friends and I have been loving it.
I have a question that I haven't seen an answer for anywhere yet... what's the best procedure for 'neutering' a planet? I understand the mechanics of the warp gates, and reinforcement in general, and I know that having destroyed all the guard/special forces posts, the "cap" on the planet will be relatively low for AI reinforcements.
I've tried neutering planets and leaving them in the wake of my advance, when they aren't worth colonizing, but inevitably I have to leave enough turrets behind in the system to defeat the small amounts of reinforcements that arrive, which becomes more onerous as the AIP increases.
If I just kill everything except the command center, including the warp gate, and then leave the system entirely, will the AI eventually venture out of the system? If so, is there a generally accepted answer to how to permanently neuter a system in your wake such that it won't eventually fill up and start causing trouble behind the lines? I'd obviously rather spend as few resources on turrets to surround a system that I don't care at all about taking as possible.
Alternatively, maybe it's worth it to just take the +10 AIP hit for killing the command center. I mean, eventually it will add up, but maybe it's worth it to avoid the headache?
Thanks for making a great game!