Author Topic: Community DLC Suggestion Poll Nominations: Week of 2/14/10  (Read 2583 times)

Offline HellishFiend

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Community DLC Suggestion Poll Nominations: Week of 2/14/10
« on: February 15, 2010, 12:30:52 am »
Here are the simple rules for Nomination week:

- One nomination per user, per week!
- Include the URL to the nominated suggestion topic in your post.
- You can change your nomination later in the week if you like.
- You may re-nominate a suggestion from a previous poll*.

If possible, please format your nomination like this:
(nomination name) - (nomination URL) (user name)


Nominations will be compiled into the next poll on the 21st.

*If re-nominating a suggestion from a previous week, there are no restrictions on doing so, but you should keep the results in mind when making your selection.
Here is the link to the previous poll: http://arcengames.com/forums/index.php/topic,3776.0.html
NEW: Here is a link to the ongoing poll results topic: http://arcengames.com/forums/index.php/topic,3651.0.html

Important info: The nominations that receive high amounts of votes will receive high consideration to be DLC in the near future. If a particular piece of content is likely to be out-of-scope for the near future, it will be kept on a list of content we would like to see in the next expansion (Q4 '10). Please note that we may not know whether or not a suggestion will need to be shelved until after the voting.  Also bear in mind that this is Chris/x4000's game and inclusion of any content is ultimately his decision!

Thanks for your participation!

Nominations:


To be Added Soon/In Progress:
Unit: Riot Starship (MkI added, player feedback would be helpful)
Rebalance: Special unit re-balance (post triangle change) (in progress, needs player feedback)
http://arcengames.com/forums/index.php/topic,3103.0.html


Added from last week's poll:
Avoid Certain AI Types For Random Selection
Feature - Retain autosaves
« Last Edit: February 15, 2010, 12:36:21 am by HellishFiend »
Time to roll out another ball of death.

Offline RCIX

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #1 on: February 15, 2010, 04:52:07 am »
Ok, taking another nomination to nominate one of my ideas instead of one that will get votes *sulks* /sortofsarcasm

Plasma Generator - http://arcengames.com/forums/index.php/topic,2430.0.html
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If we weren't going for your money, you wouldn't have gotten as much value for it!

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Offline Shardz

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #2 on: February 15, 2010, 07:13:59 am »
I'm not nominating anymore cause my ideas are obviously rated right up there with Yoko Ono's last album. Screenshots are a basic function within any modern game, but somehow that nomination was shut down and I feel like there were just too many different nominations to spread votes around. I shall remain silent from now on and just watch for improvements on the core game instead of trying to implement basic functionality to make sharing easier.

Offline deMangler

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #3 on: February 15, 2010, 07:29:50 am »
 ;D
This is my nomination.

Run instance of game as a server.

http://arcengames.com/forums/index.php/topic,3885.msg25659.html#msg25659

dM

Offline RCIX

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #4 on: February 15, 2010, 06:38:28 pm »
I'm not nominating anymore cause my ideas are obviously rated right up there with Yoko Ono's last album. Screenshots are a basic function within any modern game, but somehow that nomination was shut down and I feel like there were just too many different nominations to spread votes around. I shall remain silent from now on and just watch for improvements on the core game instead of trying to implement basic functionality to make sharing easier.
It looks like someone's upset! Don't worry, you're not the only one...
Avid League player and apparently back from the dead!

If we weren't going for your money, you wouldn't have gotten as much value for it!

Oh, wait... *causation loop detonates*

Offline Black

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #5 on: February 15, 2010, 08:11:55 pm »
Most of my suggestions are bad, so it doesn't bother me that people disagree with me often. I don't make suggestions to be heard or to be agreed with, I make suggestions to get ideas in the air to get people thinking.

Offline Echo35

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #6 on: February 15, 2010, 09:31:31 pm »
;D
This is my nomination.

Run instance of game as a server.

http://arcengames.com/forums/index.php/topic,3885.msg25659.html#msg25659

dM


The game kind of already behaves as a server, with the host dedicating a core to AI processing if they have a multicore, and the graphics are so unbelievably low end (No offense ;D), I cant imagine any modern PC not being able to handle that. The game is really a CPU based one.

Offline HitmanN

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #7 on: February 15, 2010, 10:07:11 pm »
Shamelessly nominating a suggestion of my own:

Support ships ("candy" tech or not) - http://arcengames.com/forums/index.php/topic,244.msg24479.html#msg24479 (HitmanN)

Offline Fox Soul

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #8 on: February 16, 2010, 04:33:33 am »
I haven't seen Heavy Turrets nominated yet.
So I'll just go ahead and nominate it.

http://arcengames.com/forums/index.php/topic,3667.0.html
AI War - A good offense is a good defense.

Offline Mylon

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #9 on: February 16, 2010, 11:01:37 am »
I'm gonna nominate Carriers: http://arcengames.com/forums/index.php/topic,251.0.html

Not exactly a community suggestion, but I love starships.  Now only if we can have some means to get more knowledge without having to play big maps that take a bit too long to play.

Offline HellishFiend

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #10 on: February 16, 2010, 11:03:50 am »
I'm gonna nominate Carriers: http://arcengames.com/forums/index.php/topic,251.0.html

Not exactly a community suggestion, but I love starships.  Now only if we can have some means to get more knowledge without having to play big maps that take a bit too long to play.

Well, the question is, what do you care more about? Posting a legit score, or playing the game the way you'd prefer to play it? You could always turn cheats on and just give yourself some extra knowledge. You could even boost the difficulty up a bit if you're afraid it would feel like youre being cheap.  :)
Time to roll out another ball of death.

Offline raptor331

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #11 on: February 17, 2010, 09:01:12 pm »
Heres my nomination:

Transport Features - http://arcengames.com/forums/index.php/topic,2737.0.html Raptor331

In short it allows the transport ship to have some defensive capabilities.

Offline vonduus

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #12 on: February 18, 2010, 09:33:08 am »
Most of my suggestions are bad, so it doesn't bother me that people disagree with me often. I don't make suggestions to be heard or to be agreed with, I make suggestions to get ideas in the air to get people thinking.

+ rep  :)
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Offline Buttons840

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #13 on: February 18, 2010, 11:20:58 am »
http://arcengames.com/forums/index.php/topic,3832.msg26306.html#msg26306

MRS rework with a focus on less micro-management for effective MRS utilisation.

First, MRS should seek out (as in move to them) damaged ships when in FRD mode.

Second, (just an idea) get rid of the tugs and give the MRS a little more speed.  As long as the first suggestion is implemented the MRS can seek out and repair ships faster than they can be tugged over to it.  I hate building tugs, and the tug animation is poor to say the least. :)

Mainly though, MRS should seek out damaged ships when in FRD mode.

Offline Black

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Re: Community DLC Suggestion Poll Nominations: Week of 2/14/10
« Reply #14 on: February 19, 2010, 11:30:30 am »
http://arcengames.com/forums/index.php/topic,4032.0.html

Construction templates. To reduce the repetition of commonly placed arrangements, such as turret balls around wormholes.