200 files, about 164,000 lines of code. Looks like 291 classes, 33 structs, and about 100 enums. Compiling is subjective, it varies by computer. In Visual Studio, just compiling the DLL was taking about 3 seconds on my old machine, but I just updated to an i 2600K yesterday and that's down to under a second. The killer is in unity, it was taking 40+ seconds before to get from Visual Studio to the main menu of the game, now that's down to about 14 seconds.