So I have a few observations which will most likely be considered newb
I really didn't like that crystal had been removed so I couldn't bother playing for a while (and hadn't played a while before that either). But now that I started a game it actually doesn't seem so bad as I had originally feared. Few hours in and the game feels pretty balanced so far.
Playing a 7/7 vanilla - vicious exotic/the tank - raid engine on a honeycomb map and there's a few things I've noticed that feel different so far. Don't know how long ago the changes were made but they sure have an impact on me.
First, the special forces seem really really shy. I remember in the past a few hours in there could be hundreds of ships (if not thousands) come out occasionally to bite you in the ass on a planet you're attacking. Now I see a couple of riots and a few dozen fleetships every once in a while but that's it. Do they save themselves mostly for what they consider important targets (haven't attacked any yet) or are there simply less of them now?
I'm new to reprisal waves. Love them.
And holy crap, what's with the huge retaliation of the third fallen spire shard retrieval? The one from which you can make your first colony ship. I mean seriously, those exo's have been buffed immensely since I last played it. In my current game I went for fallen spire stuff pretty quickly and had no difficulties with the first 2 recoveries at all. But this one rampaged right over me. I've had quite an AIP boost (70-80 points, putting it at 135) since my last shard recovery so I don't know if that's related but damn. I've got to wait a while before doing this one.
and last, the worst one of all... NOOOOO my martyrs...
they finally got hit with the nerf bat. Expected and deserved but still makes me sad.
Looking forward to see what else the AI will throw at my face