I think that totally ruins the game, since it's designed around NOT capturing everything and that's supposed to make this game special.
I haven't tried, but they say that you're doomed for sure if you try to take all systems.
An own AI-class for this doesn't sound good to me, because you could end up with it as a random AI without choosing to, but if you want that challenge, you can still have it! Just force yourself to not attack the home stations until you captured everything else. Achievements for this could also be implemented. What do you think Tusoalsob ?
This reminds me of tower defense challenges, set up by players themselves. They tried to defend their home as long as possible against tough, aggressive AI's and on a system with lots of wormholes. They competed who held out the longest, but in the end they all died^^
oh and btw: what does "floor" mean, reagrdin AIP. I also accept PMs