Ok, for 3.029 I'm fiddling a bit more than initially planned, let me know what you think:
Metal cost * 2
Crystal cost * 0.5
Attack recharge * 1.05
Attack range * 1.05
Health * 1.1
Shields * 0.8
Engine Health * 1.5
Min Hit Percent *1.2 (is 30% for fighters)
Ship Cap * 0.9
The idea is that they are heavier fighters and thus not produced in the same numbers (but close). The total m+c cost is now 25% higher.
I'm happy to change any/all of the numbers, just tell me why
Thanks,
Keith