Author Topic: Broadcasting playing AI War  (Read 5271 times)

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #30 on: December 08, 2010, 01:10:07 pm »
Microfighters are what I started with, which is why I was pretending I had 8500 less knoweldge.

I could fraps at full resolution, but where would I host 100gb worth of video? Youtube takes some 15 hours for a 4gb 5 minute clip at about 800x500 (half of weird window resolution). I suppose I could let it get lossy compression, but that still doesn't change the fact that uploading there takes forever.
« Last Edit: December 08, 2010, 01:19:36 pm by Suzera »

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #31 on: December 08, 2010, 07:16:46 pm »
Going to start this up again in an 30-60 minutes I think. I have my second monitor going now so I can chat back far more effectively now too. :)

Going to see about a slightly better resolution too.
« Last Edit: December 08, 2010, 07:42:41 pm by Suzera »

Offline Elukka

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Re: Broadcasting playing AI War
« Reply #32 on: December 08, 2010, 08:16:06 pm »
You might want to use VirtualDub or similar to encode the video into a more manageable size, and then upload it. Might need to have some codec pack installed. Raw videos from games are terribly large since it doesn't really have time to compress it much in real time.
Actually, simpler answer; (that provides less control, though) just running it through Windows Movie Maker should do it.

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #33 on: December 08, 2010, 08:28:17 pm »
I can just go with this for now. Running in 1024x768 instead of 640x480 now. It's up and on and READABLE! Also second monitor so me-chat.

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #34 on: December 08, 2010, 10:37:19 pm »
Probably done for the night. Game F 4/? is the new somewhat readable recording in 1024x768 (it comes and goes sometimes with connection).

Highlights in here somewhere are:
1) Shift-queue targeting a dozen munitions boosters while paused
2) Taking out an AI Eye spewing ships with my full fleet with relatively low losses by arcing around them to avoid fighting them until the eye is dead (new strategy for me as of this video!)
3) Baiting a bunch of shredders into a full shipcap of mk 1 and 2 lightning turrets when they likely could have ended the game instead if they were smarter (and I wasn't)
4) Me accidentally blowing up a gravity drill :(

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #35 on: December 09, 2010, 09:39:47 am »
I know not many people are posting here, but there seems to be a consistent 30-40 viewers or so for the videos and 5-6 anonymous pop in and out of the channel while it is live, so this is post is for you forum lurkers. The next video will have COMMENTARY. No more guessing at what it is I am trying to do. I'll tell you the constant stream of decisions going through my head.

Offline keith.lamothe

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Re: Broadcasting playing AI War
« Reply #36 on: December 09, 2010, 09:45:43 am »
Gotta keep an eye on the lurkers, never know when they'll strike.
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Offline Mithror

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Re: Broadcasting playing AI War
« Reply #37 on: December 09, 2010, 09:58:36 am »
The next video will have COMMENTARY.

I was just going to suggest this. <3

Loads of kudos for doing this btw! I think it's an excellent idea. :)

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #38 on: December 09, 2010, 10:36:17 am »
I'm also going to try to get the quality more consistent. After watching the video post broadcast briefly after stopping for the night, it looks like my bandwidth didn't handle the changes that don't compress well very well (to the galaxy map and back mostly). I only have 1mbit up so there's only so much I can do on that front. If anyone knows a place to upload better/faster that I can upload hours of higher quality stuff to than YouTube, I can probably fraps at the same time, or instead if I can't do both at the same time and people want a 1900x1200ish much less lossy/lossless fraps instead of a 1024x768 lossy stream enough. Uploading for 10 days straight to youtube per day isn't feasible. I have more processor I can spare to fraps additionally it looks like. I'm not afraid of FTP and whatnot if that's necessary, but I don't want to buy any hosting myself just for this. Everything I am using so far aside from my computer, Fraps and the game itself is free.

Since I'm doing commentary in the next, I'm going to give a recap of the map strategy and an overview of the previous battles thus far before unpausing at the start. Why I took the planets in this order, why I blew up which warp links, why I left the one to my homeworld up and why the one with the wormhole CLOSEST to the home command station no less, why I placed what turrets where, why I didn't keep that ARS planet that was next to one I owned, why I destroyed certain counterspies even while I was at 999,999 resources, why I unlocked what I did, what it was I was looking for and marking on the map at the start game pause (that you couldn't see what I was doing), what all I am planning next (so far it is about 6-8 steps out and juuust short of blowing up the AI HWs), the path to endgame victory, and so on. It'll probably be a good solid 5-15 minutes of my backbone strategy information and some tidbits on the most important micro and efficiency tricks that might not be so obvious.

If anyone comes in while it's live, just to repeat this, I have my second monitor up so I can check on the chat and respond while playing without interrupting the game feed like happened in the first three videos.

The game is going a bit slower than I'd like, but I am getting close to critical firepower now.

Post edit: The problem I have with with YouTube is that it does not seem to allow transfer as fast as I can go. It shouldn't take 20 hours to move 4 GB on a 1Mbit up connection I don't think.
« Last Edit: December 09, 2010, 11:03:41 am by Suzera »

Offline ShdNx

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Re: Broadcasting playing AI War
« Reply #39 on: December 09, 2010, 05:38:33 pm »
I'm definately interested in this, but I'd prefer high-quality recording with commentary. Gonna watch your previous videos, see how it goes with low-quality though...
Unfortunately I don't have any ideas about large-diskspace hosting, on my VPS I only have 8 Gb free, which is not really much.

I'm in GMT + 1 timezone, so providing you're playing in reasonable time for me, I'd love to watch a whole game session (if you stick with justin.tv).

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #40 on: December 09, 2010, 05:51:56 pm »
I probably am going to stick with justin.tv for now. I'm going to fiddle with framerate and such to see if I can get the quality up to see details better even if it stutters a bit. I'm going to do voice commentary and a review of what happened in the first 4 videos though. I'll need to either set up a PTT on the mic line sound output so I can run it with game sounds which I don't have a program to do at the moment, or cut the game sound out and use a recorder.

I'm in central, which is -6 i  I recall correctly, and I'll be doing this in the evenings mostly. Roughly 2 hours from now.
« Last Edit: December 09, 2010, 06:01:38 pm by Suzera »

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #41 on: December 09, 2010, 10:03:49 pm »
Ok, it should be A LOT better now. I figured out a technical thing I was missing. Whoops. Should be much much MUCH more snappy and less blurred. I also changed to a matching aspect ratio so all the text is relatively crisp. Going to start in a few minutes.

Offline Suzera

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Re: Broadcasting playing AI War
« Reply #42 on: December 10, 2010, 12:00:13 am »
Part 6 is lost forever because of a real life info leak. Mic didn't turn off one time because I didn't quite hit the key hard enough. :( It does appear to be a lot better now though in quality. Part 5 got cut off due to technical issues. I've worked out all the kinks now though I think.
« Last Edit: December 10, 2010, 12:01:51 am by Suzera »

Offline keith.lamothe

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Re: Broadcasting playing AI War
« Reply #43 on: December 16, 2010, 09:08:01 pm »
I'm wondering if there are anymore strategies we haven't nerfed into the dirt yet :)
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Offline Suzera

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Re: Broadcasting playing AI War
« Reply #44 on: December 16, 2010, 09:31:35 pm »
Everything except perma-AIP flooring? That's really the only thing nerfed into the ground. Everything else may have gotten nerfed a bit, but they're all more even now so it's more decidey which to do for the situation than a given before the game starts.

Interest kinda waned for now so I'm probably not going to purposefully do more of these with commentary unless demand picks up.

I'm also doing other stuff right at the moment besides AIW too.
« Last Edit: December 16, 2010, 09:33:28 pm by Suzera »