Has anyone ever noticed that sometimes botnet golums will not, or take a long time to fire at valid targets? Well within range, against targets that do not decrease range? For example a couple times I have EMP'd a planet with 1000+ ships at worm hole, have the golum follow through only for it to take ages to start zombieing (sp?) stuff, or not at all, or for it to shoot at the targets, all if its shots hit one target and it only takes a small amount of damage? I would post on mantis but unfortunately I dont have a save handy to back up my claims...