Yea, the mark III military command station was largely invented for those folks who absolutely, positively want to defeat cloaking
And the translocation ability was added as a semi-random stab at the problem that many folks considered military command stations to be simply inferior to logistical ones. That's been something that confuses me in general, I guess my estimation of the important of munitions boost (I mean c'mon, we're talking about _doubling_ or more the dps of almost all your ships on the planet) differs widely from that of most people.
Of course, I remember when it used to be highly possible to get a 400% munitions boost on a significant chunk of fleet at all times. The nerf for
that caused wailing and gnashing of teeth