Any chance of doing "one last hoorah!" patch for AI War Classic?
It would be only for "low hanging fruit".
If it would involve a lot of "gutting" of code, even if the problem seems simple on the surface. Leave it.
Does it involve a major rebalancing? Leave it.
Does it involve adding new features? Forget it.
Just the most obvious bugs and glaring balance issues if they prove to be simple to fix.
Some ideas (I will update as I think of more or if people post some ideas)
Potential candidates (again, all worth tossing if it turns out to be involved after all):
Assault transport bug (unloading does not reset DPS until game load)
Simple UI bugs
Probably not worth it:
AI reinforcement logic very rarely reinforces wormhole guard posts (the formulas are complicated, and probably too risky to make any changes unless someone can point out a really easy tweak that doesn't touch anything but wormhole guard posts)