Having finished the tutorial, and made some good progress in my first "real" game (over a dozen hours), I just wanted to ask if I'm understanding one of (what I believe might be) the main "stategies" of the game.
Based on my game so far, it appears that the AI Homeworlds are defended by very high level units. Therefore, it seems that it will take high-level units of my own to "take" the AI Homeworlds. In order to get my units up to high enough levels, I will need Knowledge so that I can upgrade my units as high as possible. In order to gain Knowledge, I need to destroy enemy Command ships, replace them with my own Command ships, then let a Science Lab gather all Knowledge from the planet. However, when I destroy every enemy Command ship, the AIP is increased, which soon prompts an AI invasion/retaliation. Most recently, these retaliations have been ridiculous in size, with (seemingly) no possibility of repelling them, no matter how many turrets or defensive ships I place on my "choke points".
Apologies for the lengthy setup to my question, but here is what I'd like to ask for confirmation or correction:
Am I correct that the "trick" is to find the right balance between
1 - Upgrading ONLY your most meticulously selected units JUST ENOUGH (by destroying AI Command ships + using Science Labs) so that they stand a chance against the AI defenses at their Homeworlds, and...
2 - NOT destroying TOO MANY AI Command ships and thereby raising AIP which will cause the AI to launch the ridiculously huge retaliatory attacks that will wipe you out.
In most RTS games, I almost always try to upgrade all of my units as much as possible before making any large attacks, but it's looking like that method is not intended to be successful in this game, and will in fact lead to failure.
Could anyone please confirm or correct me on this?