Author Topic: Announcing AI War: Destroyer of Worlds  (Read 38428 times)

Offline keith.lamothe

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Announcing AI War: Destroyer of Worlds
« on: June 19, 2014, 12:13:25 pm »
(Crossposted from this blog post)

When in doubt, use bigger warheads.



AI War: Destroyer of Worlds, the sixth expansion pack for AI War: Fleet Command, focuses on two new optional features:

Nomad Planets introduces dynamic topology to AI War for the first time, giving the player new challenges and opportunities beyond the previously-static wormhole network. One of the Nomads also holds a secret weapon of truly dire power (that gives the expansion its title, hint hint).

The Exodian Blade is a powerful alternate way-to-win, but getting there is a multi-stage journey with a great deal of desperate fighting once things get going.

Beyond those two key features, this expansion also adds:
* 8 new AI types, from the humorous/annoying "Kite Flier" and "Cowardly" to the monomaniacal "Starship Fanatic" to the aptly named "Brutal".  There's also "Mime".  Never trust mimes.
* A new "Encapsulated" map style (screenshot).
* 4 new Bonus Ship Types, including the Neinzul Combat Carrier (with Beam Drones, Rail Drones, Spider Drones, and Grav Drones) and the Maw-gone-mad Powerslaver.
* 2 new AI Guardian types, including the Combat Carrier Guardian (so humans don't get to have all the ludicrous-drone fun).
* A new "Preemption" optional AI Plot that lets the AI start taking more direct action against you from the start.
* More awesome music from Pablo Vega! (that's still being worked on, but will be added for the official release)

A more in-depth look at the expansion can be found here.

AI War: Destroyer of Worlds is slated for official release in August 2014, and we'll be running a closed beta until then.  If you're interested in testing and providing feedback on the expansion during the closed beta, please send me (keith.lamothe) a PM on our forums.

We'll be contacting the first wave of testers that have already signed up later this afternoon.

In other news, we've also added Steam Trading Cards for AI War. Enjoy!
« Last Edit: June 19, 2014, 12:32:44 pm by keith.lamothe »
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Offline Fleet Unity

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Re: Announcing AI War: Destroyer of Worlds
« Reply #1 on: June 19, 2014, 12:18:09 pm »
Looking forward to this just wondering are all the new bonus ships all starships I hope?

Edit: I can tell the other ones are but is the "Maw-gone-mad Powerslaver." a starship?
« Last Edit: June 19, 2014, 12:24:27 pm by Fleet Unity »

Offline Draco18s

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Re: Announcing AI War: Destroyer of Worlds
« Reply #2 on: June 19, 2014, 12:24:40 pm »
Quote
Cobmat

Victroy will be sour!

Offline Aklyon

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Re: Announcing AI War: Destroyer of Worlds
« Reply #3 on: June 19, 2014, 12:26:26 pm »
The Neinzul Combat Carrier returns? Can't say I was expecting that, but awesome. More drones~

Nomad Planets introduces dynamic topology to AI War for the first time, giving the player new challenges and opportunities beyond the previously-static wormhole network. One of the Nomads also holds a secret weapon of truly dire power (that gives the expansion its title, hint hint).

More dire and world-destroying than the MKIII Nuke?

Offline Draco18s

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Re: Announcing AI War: Destroyer of Worlds
« Reply #4 on: June 19, 2014, 12:30:16 pm »
Um...what's the difference here?

Quote
    Overreactive
       * With every normal wave it sends, it doubles the minimum strength of wave that it is willing to send. This tends to lead to waves that take much longer to "charge" (before being announced), but eventually leads to VERY large waves.
    Quadratic
       * With every normal wave it sends, it doubles the minimum strength of wave that it is willing to send. This tends to lead to waves that take much longer to "charge" (before being announced), but eventually leads to VERY large waves.

Offline Aklyon

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Re: Announcing AI War: Destroyer of Worlds
« Reply #5 on: June 19, 2014, 12:32:15 pm »
I'm guessing thats a typo.

Offline keith.lamothe

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Re: Announcing AI War: Destroyer of Worlds
« Reply #6 on: June 19, 2014, 12:34:05 pm »
Quote
Cobmat

Victroy will be sour!
A certain velociraptor may not live to see it, sour or no ;)

Fixed, thanks.


Also fixed the wiki page description for the Overreactive AI, thanks.
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Offline keith.lamothe

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Re: Announcing AI War: Destroyer of Worlds
« Reply #7 on: June 19, 2014, 12:35:40 pm »
More dire and world-destroying than the MKIII Nuke?
Depending on what you do with it, yes.
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Offline Fleet Unity

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Re: Announcing AI War: Destroyer of Worlds
« Reply #8 on: June 19, 2014, 12:47:28 pm »
More dire and world-destroying than the MKIII Nuke?
Depending on what you do with it, yes.

So you can get access to the secret weapon, or they use it against you or both?

Offline mrhanman

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Re: Announcing AI War: Destroyer of Worlds
« Reply #9 on: June 19, 2014, 12:47:37 pm »
Woohoo! More AI War!  :)

I can't wait to try it.

Offline Nodor

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Re: Announcing AI War: Destroyer of Worlds
« Reply #10 on: June 19, 2014, 12:48:46 pm »
The new galaxy map type looks AWESOME.

Offline Tridus

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Re: Announcing AI War: Destroyer of Worlds
« Reply #11 on: June 19, 2014, 01:00:47 pm »
Oh, a new alternate ending lore type event? Count me in!

Offline keith.lamothe

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Re: Announcing AI War: Destroyer of Worlds
« Reply #12 on: June 19, 2014, 01:12:10 pm »
Ok, the stuff's gone out to the testers.  If I missed anyone who PM'd, let me know :)
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Offline Draco18s

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Re: Announcing AI War: Destroyer of Worlds
« Reply #13 on: June 19, 2014, 01:18:15 pm »
Victroy will be sour!
A certain velociraptor may not live to see it, sour or no ;)

See, that was also a misspelling.

Vict ro y
Vict or y
s our
our s

I love saying "victroy" in team based games.  Especially over voice.

Offline Mad Rubicant

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Re: Announcing AI War: Destroyer of Worlds
« Reply #14 on: June 19, 2014, 01:36:14 pm »
That was fast.
Pretty serious bug, too:
Powerslavers aren't showing up in my science labs. Neither are Lightning Starships or Translocator Starships.
Neinzul Combat Carriers do show up on the starship tab, however.