Well, thanks for the support. And really, as a company we are in no danger. There is actually more than enough income for Keith, Pablo, and myself. The problem is that we're trying to grow at least a little bit, and we're having growing pains. That isn't risking sinking the boat, but part of why we're so productive these days is we have a larger staff. That larger staff, and much of that extra productivity, is what is at risk. And it's the livelihoods of several people, obviously, which I take very personally and seriously as well. Arcen will remain here one way or another, but basically bad things happen to good people if we don't meet our goals. Valley 2 and Shattered Haven were supposed to be a salve for the situation, but... well, not so much yet.