Well, the best AAR it is definitely not
Just a recollection of my pain and suffering! ;P
Yes it was a blast - especially because those events above all happened at once including the AI Chat Message which i didn't expect. Actually, unless i am mistaken i would think the AI was a shocked as i was. I made *sure* that the AI could not know whether there were 100 IV's at that AV Factory or not. And all the time i had this AV and these 100 IV's there were never any serious raids. My AV was destroyed before even the first new IV could be built, that was some crazy timing.
Well i got my ass handed to me by the vicious raider alone, without that AI type winning would have been a breeze (maybe), i narrowed the homeworlds down to 5 unexplored planets, without several IV ship type raids i wouldn't even have felt the attack. But 100 unannounced IV's can ruin your day very substantially indeed. Especially when you don't see them coming ~.~
My next game will be on 7 again but this time making sure there are no Counter Spies ANYWHERE. This now the 3rd game where i get (randomly) counter spy AI ;/ - i don't even know how the game feels without not seeing anything. Though now i know how it feels when you don't see anything AND get raids from all the IV's worlds around you which you can't see. It costs alot of resources to build a scout starship and my first one i barely cold get 7 hops with, in the wrong direction too ~.~
Ah well ;p
I just want to mention i didn't loose 120 Ships together the first 5 hours and 20 minutes of this game, the following minutes i lost 10 times that many in less than 1 minute.
I wonder if somebody can guess what i found after that jump
Edit: I just wanted to say - Vicious Raider is a really well choosen Name for that AI type, it may be a cute kitten at the beginning but ever since Patch 1.11i the more IV worlds are near the worse it gets. With only 50 Planets there were not really many chokepoints either or dead-end loops which i could cut off progressively.. ... The Jump from dif 6 to 7 is really massive - like Going from Easy to Hardcore. Not so much that there are more ships, but that the TIMING the ai has really gets awesomely depressing.
Does the Ai actually choose to attack based on "loss counts" etc? Or does it attack more "because it can" and this was all just lucky coincedence? .. mhh