Author Topic: Prerelease/Expans 2.001B (3 Golems, Omega Drive cheat, trial+, multiplayer fix)  (Read 10391 times)

Offline Haagenti

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 That makes it super useful against hardened targets -- superfortresses, force fields, even AI home planet command stations or enemy golems (not yet present),

Uh oh.
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Offline x4000

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 That makes it super useful against hardened targets -- superfortresses, force fields, even AI home planet command stations or enemy golems (not yet present),

Uh oh.

 ;D
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Offline Spikey00

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  • And he sayeth to sea worm, thou shalt wriggle
Enemy Golems, huh? 
That sounds interesting--though depending on the implementation of this, perhaps the Zenith wants these to be destroyed as well in protection of itself, too?  Perhaps it gathers its own forces to attack it, maybe coordinated with the player's actions somehow?
I'd take a sea worm any time over a hundred emotionless spinning carriers.
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Offline x4000

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We'll see about the Zenith -- there are a lot of possibilities with those guys.  I'll probably start out simple, and add a variety of behaviors to them so players will never be quite sure what their goals are motivations are in the current campaign.
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Offline x4000

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New version 2.001C is now out:  http://arcengames.com/forums/index.php/topic,2144.msg13297.html#msg13297

No new ship classes yes, but there will be at least 2-3 of those in version D, when that comes out.  In the meantime, there are 7 new ships in all introduced in C, and two new AI types, amongst other various things.  A couple of cool new things that are not expansion-related, too.
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