I also like how he also captured the idea that you need to be careful. He realized that if you build a giant force and start rolling over everything you see, then the AI will do the same with you, only with forces much bigger than yours, and you will lose. It is about getting power but still managing to keep the AI from freaking out and doing everything they can to crush you. A careful balancing act.
What was the other reviewer that manged to get that central design goal? Wasn't it Rock, Paper, Shotgun?