Also in the top screen the game is now saying "No standard image size 1x1!" anyone else seen this?
Was just trying to test textboxes in my steam copy, and I see that error message too. Both on the menu (hiding under that text) and in-game (under the resource bar, to the right of the alert box)
On the textboxes, the remaining bugginess I'm seeing is reproduced by:
1) Start a new game
2) Press enter, chat box pops up looking normal with the cursor blinking in it
3) Type a line, press enter to submit it
4) While that line is still displayed in the upper left, press enter, chat box pops up looking normal with the cursor blinking in it
5) But typing does not put any text in the box; first you have to click the textbox and then you can type
6) But then it's highlighted like a button rather than a textbox, though all typing and backspacing works as I'd expect so this particular point appears to be purely cosmetic
Okay, I still can't duplicate that one, and never have been.
I think that the solution to that one is going to have to be brute force:
1. When the chat box opens, it draws the chat box way expanded (like in the Valley games).
2. It also does so with no scrollbar, and no possibility of one. Basically, a list of labels and no scrolling area at all. If you need to scroll, you're just SOL.
That's the only fix that I can think of to this problem, at this point. From tests with other folks, it seems like if there is a scrolling area at all visible, then the textboxes are wonky for some people.
Oh -- the other alternative, probably a better one, is to implement our fake scrolling areas for that control type, so that it is definitely never present at all when the textboxes are trying to show. That would only be used on the chat box and message log, ideally. That has the disadvantage of having to fade out the text as it scrolls, though, as in the other games. Which either looks less clean or takes up more room vertically or both.