Author Topic: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!  (Read 6893 times)

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #45 on: July 22, 2014, 04:53:13 pm »
Just wondering is this a typo?

Flak Turret:

    Base cap-health from 60M*mk => 75M*mk.
    Base cap-DPS from 315k => 400k.

They never had that much health or attack before even after all stats were divided by 100!! This would make them invincible!! If you are talking about the build able turret or any turret for that matter!

Cap health and DPS.  48 Flak * 1,240,000 ~= 60M.

Offline Fleet Unity

  • Full Member Mark III
  • ***
  • Posts: 232
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #46 on: July 22, 2014, 05:05:38 pm »
Just wondering is this a typo?

Flak Turret:

    Base cap-health from 60M*mk => 75M*mk.
    Base cap-DPS from 315k => 400k.

They never had that much health or attack before even after all stats were divided by 100!! This would make them invincible!! If you are talking about the build able turret or any turret for that matter!

Cap health and DPS.  48 Flak * 1,240,000 ~= 60M.

Ok thanks,  Its the combined stats of them all.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #47 on: July 22, 2014, 05:40:04 pm »
Just wondering is this a typo?

Flak Turret:

    Base cap-health from 60M*mk => 75M*mk.
    Base cap-DPS from 315k => 400k.
Sorry, I forgot the numbers in the code for most units haven't been divided by 100 yet, that's applied later.  So it's actually 600k=>750k and 3.15k=>4k.

Quote
They never had that much health or attack before even after all stats were divided by 100!!
Bear in mind that's cap-health, not individual health.  Flak turrets have long been very durable, relatively speaking.  They also are much more likely to be in enemy attack range than most other turrets.

Regardless, I provide both before and after numbers in such change notes so you can see what the actual change is even if for some reason we're looking at different numbers.  In this case it means a 25% buff to health and a slightly-more-than-25% buff to dps :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Fleet Unity

  • Full Member Mark III
  • ***
  • Posts: 232
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #48 on: July 22, 2014, 06:10:05 pm »
Ok thanks Keith I thought you meant per turret thanks for explaining it. :) 

Offline Toranth

  • Hero Member Mark III
  • *****
  • Posts: 1,244
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #49 on: July 22, 2014, 07:38:54 pm »
Regardless, I provide both before and after numbers in such change notes so you can see what the actual change is even if for some reason we're looking at different numbers.  In this case it means a 25% buff to health and a slightly-more-than-25% buff to dps :)
Speaking of Flak turrets - The old Mk I-III progress had 5, 6, and 7 hits per shot.  Do Mk IV and Mk V hit 8 and 9 respectively, or still 7?
Would it be possible to fit that number somewhere into the stats or description of the turret?

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #50 on: July 23, 2014, 10:47:36 am »
Quote
Line Place now lets you specify the number of lines, and the "units to place" is now "units per line". So if you set it to 50 per line, and 3 lines, you can get a 3-wide dense set of mines that's basically guarunteed to place with the spacing shown in the preview.
Neato.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 7.046 "Beltsander of Worlds MkIII" Released!
« Reply #51 on: July 23, 2014, 12:09:27 pm »
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!