No. That's not what I'm looking for. I want to be able to conquer more planets in less time.
The only thing I can think of that make it work is....
- Cut build times down to 25% of whatever they are currently.
- Double (base) player unit speeds. (Basically: spend less time waiting for my units to get somewhere, but not reduce the reaction time of the AI doing something because the AI's units are also moving faster; i.e. not the same as Time +2)
- Increase time between waves (of all kinds) by 200%
Would it make the game easier? Probably. But I want things to be moving fast enough that I can win a game in 1.5-4 hours. The big things that slow the game down have to do with build speeds (even with a rocking economy it's not the cost of units but their build time), how often I'm reacting to the AI (defending against waves), and travel times.
The first and third options are already available:
- You can increase your handicap to get a huge boost to resources and just boost out EVERYTHING with engineers. If you have the resources for it, anything can be built within SECONDS if you put enough engineers onto it.
- There's an option in the lobby that halves the frequency between waves (but keeps their power the same, effectively making waves half as dangerous).
Not that I'm against your idea of a new gamemode, but there are so many lobby-options (and in-game cheats) available that you could use to customize your experience and get pretty close to your idea of a new faster gamemode.