Just putting this up here first since I don't know if it is a bug for sure or not. I attacked a planet, and worked at destroying a command station. Apparently before I destroyed the command I lost enough ships to cause a reprisal, however the mention came seconds after I destroyed the command. So far so good, it showed as coming from
Note: Playing on concentric with me in the dead center with 1 warp gate out. This was for my first planet conquered.
When I took the system I prepared for the reprisal. The timer counted down, then the wave got added to the threat. At this point I had vision out to my neighbors, who had warp gates, but I saw no threat in either of these. IIRC, waves are supposed to come from the closes warp gate to your space if none bordering your space exist correct? It was about 10 minutes before the wave sidled up to the borders of my space and camped out as threat, never actually attacking me.
I didn't think to make a save for this or take a screenshot. Was too excited to play with the new patches. Do Reprisals follow wave rules 100% the same or are there a few exceptions they can follow? Sorry about not having evidence, but maybe you could reproduce using cheats?
Edit: I also have a minor concern, though I don't have evidence it will become a concern.
Reprisal waves. It feels almost as if you are punishing a player for poor performance in addition to them losing the ships they lost. This is almost beneficial at lower difficulties, as you get some of your resources thrown back at you in small, easy to kill chunks, but I can't help but feel it'll be devastating at higher ones when the reprisals are quite a bit larger. However I don't nor have I ever played on higher than 8, and I usually play on 7-7.6.
Edit 2: Another thing I noticed, Mk 3 logistics stations say they get 30%, but when you actually have salvage down below the bottom threshold, it says 29/s gained, 71/s lost. This is either a display bug or math bug. Not sure which.