What I'd expect from a Bonus Enclave Starship is something where the ship itself is basically the same (non-combat) but a little tougher/more survivable. The more Bonus part would be a new set of drones that it could produce, in the same manner as the original Enclave. New drones, each a bonus-ed up version of a regular drone. Shrikes for a enhanced fighter, a heat-beam drone, or a shield drone, or an AOE drone, or a tractor drone, or a DOT drone, or a repair drone, or a landmine-drone, or all sorts of other ideas for bonus drones.
Sure, I'd have loved to do another drone carrier, just with drones with different mechanics and generally better, etc. But when I asked
here whether y'all wanted it to do drones or have a build queue, the response was pretty clearly in favor of the build queue. The whole process of it getting the nominations, votes, and seeing what implementation was desired has been pretty illustrative, actually. Sure, if I'd followed the actual mantis record it would have had more health (just an oversight on my part, there), but it having a regen chamber would actually have intensified the complaints about it rather than alleviated them because it would actually make it harder to get max DPS out of your younglings than just having MSDs cranking them out as fast as they die, etc.
So I feel like I more or less provided what was requested, and it was a flop
But I think the Shrikes will be fun new units for the players (probably a bit OP, but we'll work it out), and maybe in a few months we can look at reviving the NCC as a new drone platform.
I think I'd rather just see Shrikes as a new Youngling bonus ship over the current form of the Carrier, though. Sorry, pheonix89, but the MSD is just more useful at the same task. It's easier and faster to produce new Neinzul than try to regen old ones, especially when in combat.