On the lightning frigate, is it just that they're too hard to kill? Or you're getting like 100 of them at once?
Can you outrun the torpedoes?
Stat wise, on paper, they are fine.
As for the lightnings, that is interesting idea to kite, I would have to ditch 1/3 of my fleet to do so, and even then it would be almost dead even with my starships, but possible.
It's their numbers that is the issue. For example in my save.
Looking it over, a carrier self deployed. Out of its 160 ships, 20 of them were the frigates. So a ship with 25x the points was deployed as 1/8 of a cpa wave. Yikes!
Their problem is that they stack worst then blades or zombards, they stack worst then enclaves even in large numbers. Their missile stacks so rapidly...
actually, for starters, it is the missiles that are a problem.
Will dig out maths to back up assertion, but:
A) Missiles blow up when destroyed.
B) The window of range for units with a bonus to take down missiles before it hits is really small.
1) The window is such there is time for one volley
C) Missiles take more then one volley to go down even with bonused units
D) Units still try to take down missiles even when in range to hit
The result is a cluster-storm of many missiles getting through. Without very, very intense micro its almost impossible to counter the missiles.
Will brainstorm what can be done...