Author Topic: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!  (Read 10229 times)

Offline chemical_art

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #60 on: May 13, 2013, 02:36:34 pm »
Max guardians annoy me to the point of cheating
Life is short. Have fun.

Offline Kahuna

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #61 on: May 13, 2013, 02:40:30 pm »
spirecraft jumpships are super overpowered
That's why people with self respect and control don't use them :)
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!

Offline Marmu23

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #62 on: May 13, 2013, 02:42:34 pm »
Just want to say, you might wanna consider re-adding deepstrike spawns to lazy AI.
It's lazy, that's the point :)  The only reason that toggle exists is that there are players that prefer not having to deal with various changes we've made specifically to force the player away from low AIP.  That forcing is necessary for balance in most scenarios, but some players prefer having the choice to play it unbalanced, or with "alternate" balance (via jacking up the difficulty some other way, etc).

So yea, you can run roughshod over a lazy AI if you cheese it in those specific ways, that's fine.  If you're looking for more challenge, I'm happy to suggest some additional options you could turn on ;)

 Ummm for me i though i`d like the option because i dont like the raising of the aip floor by shooting core turrets, but this option made 10/10 into 7/7 sooooooooooo, i figured it was a bit much.

Offline keith.lamothe

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #63 on: May 13, 2013, 02:42:51 pm »
Max guardians annoy me to the point of cheating
I'm fixing it, don't worry :)

(I wonder if that's up there with "I'm here from the government and I'm here to help")


Just nailed the last of the target-dancing stuff I was seeing with the new individual-ship-tactics ai, so just moving on to the various high-priority items (like initial guardian population and counterattack post population); in hopes of getting some testing done tonight and releasing tomorrow morning.
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Offline LordSloth

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #64 on: May 13, 2013, 02:44:08 pm »
Might I also suggest leaving the old "camp wormholes" behavior on for the Lazy AI?

It's not very important to me, but I will admit sending Thief-style Riot starships through a wormhole and back is incredible fun. I could probably figure out another way to do it, perhaps with cloaker starships...

Offline keith.lamothe

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #65 on: May 13, 2013, 02:45:11 pm »
Might I also suggest leaving the old "camp wormholes" behavior on for the Lazy AI?
Oh, good idea, quite appropriate :)
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Offline Marmu23

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #66 on: May 13, 2013, 02:48:07 pm »
spirecraft jumpships are super overpowered
That's why people with self respect and control don't use them :)

 I hadn't played with spirecraft in a long time and had forgotten about them. Then I turned them on and had a nasty AI homeworld to deal with. Then I built a couple of them. And then I teleported fleets of starships and suddenly the core turrets vanished.

 Poor little AI.

Offline Faulty Logic

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #67 on: May 13, 2013, 03:00:34 pm »
spirecraft jumpships are super overpowered
That's why people with self respect and control don't use them :)
Are you intentionally trying to annoy people?
If warheads can't solve it, use more warheads.

Offline keith.lamothe

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #68 on: May 13, 2013, 03:04:50 pm »
Nah, he has far too much self respect and control for that.



;)
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Offline Mánagarmr

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #69 on: May 13, 2013, 03:40:07 pm »
Are you intentionally trying to annoy people?
Haven't you figured that out by now? He's antagonistic and snarky by design. :P
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Offline keith.lamothe

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #70 on: May 13, 2013, 03:50:21 pm »
By design?  Sounds like an AI type.

"Super Cat AI"
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Offline Kahuna

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #71 on: May 13, 2013, 04:24:05 pm »
lol'd hahahahah funny stuff
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!

Offline chemical_art

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #72 on: May 13, 2013, 04:32:52 pm »
Were those suggested golem.build rates ok?
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Offline keith.lamothe

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #73 on: May 13, 2013, 04:37:06 pm »
Were those suggested golem.build rates ok?
Yep, that's on my list too, just dealing with the more serious stuff first.  Currently testing the guardian initial-seed, etc changes.
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Offline Kahuna

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Re: AI War Beta 6.026-6.027 "The Guard Before The Storm" Released!
« Reply #74 on: May 13, 2013, 05:00:03 pm »
Sorry Faulty Logic :D but.. as Force says here..
http://youtu.be/Josp2kNfHsM?t=4m20s
..every community has it's own "Idra". Seems like I'm the "Idra" of AI War. Well not really that bad but yeah.
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!