Author Topic: AI War Beta 6.022-6.023 "Honored Bugs" Released!  (Read 9344 times)

Offline Histidine

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Re: AI War Beta 6.022-6.023 "Honored Bugs" Released!
« Reply #75 on: April 29, 2013, 11:06:11 am »
Whoa, turrets are awesome now.

Except snipers/spiders; were they really in need of nerfing?

Offline keith.lamothe

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Re: AI War Beta 6.022-6.023 "Honored Bugs" Released!
« Reply #76 on: April 29, 2013, 11:18:45 am »
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Offline Hearteater

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Re: AI War Beta 6.022-6.023 "Honored Bugs" Released!
« Reply #77 on: April 29, 2013, 12:10:24 pm »
Whoa, turrets are awesome now.

Except snipers/spiders; were they really in need of nerfing?
They would have actually been buffed and we'd have a new turret, but some people don't like change.  :(

Offline keith.lamothe

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Re: AI War Beta 6.022-6.023 "Honored Bugs" Released!
« Reply #78 on: April 29, 2013, 12:13:31 pm »
Snipers/Spiders have historically been in the "OP, but we'll leave it alone for now" place on the graph, though it's possible the Spider's K cost is a bit high now.  Anyway, the re-imagining of the Spider did not meet with a favorable reception so I figured I would just leave them as-is with a moderate re-adjustment to bring them closer to balanced.  As it is, infinite-range turrets have substantial advantages over other turrets, and you get the Sniper for free.
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Offline Kahuna

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Re: AI War Beta 6.022-6.023 "Honored Bugs" Released!
« Reply #79 on: April 30, 2013, 05:12:39 am »
Snipers/Spiders have historically been in the "OP, but we'll leave it alone for now"
Now that Missile Turrets were buffed why would anyone unlock Spider Turrets instead of those? MTs cost 1250 K and Spiders 3000 K and have almost same dps.
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
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Offline Faulty Logic

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Re: AI War Beta 6.022-6.023 "Honored Bugs" Released!
« Reply #80 on: April 30, 2013, 05:47:53 am »
Quote
Now that Missile Turrets were buffed why would anyone unlock Spider Turrets instead of those? MTs cost 1250 K and Spiders 3000 K and have almost same dps.
A few reasons:
Unlimited range means they cover every wormhole in a system, while missiles don't (mostly).
Instantly killing raid starships (sometimes the raids can kill something while missiles travel).
And engine damage can be more important than straight DPS in some cases.

But yeah, I don't think it's worth 3000 k, most games.
If warheads can't solve it, use more warheads.