As a quick question, how difficult would fixing the 16-item limit shortcoming be? I'm talking about the situation where unlocking a ship via an ARS causes other ships to disappear if the total unlocked ships is > 16. For example, would it be possible to dynamically create a second button to catch the overflow? Or should the discussion be put in a separate thread?
Ready the Foodship Nine! Equip it with the experimental MkV Gorgonzola!
I want a MarkV Mozarella Cannon Fabricator!
MkV Pepper Jack all the way!
And really looking forward to taking on a superfortress now - this sounds like a challenge!