Author Topic: AI War Beta 5.095 "Apply Core Sanding Machine" Released!  (Read 2739 times)

Offline keith.lamothe

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AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« on: October 17, 2012, 10:45:27 am »
(Crossposted from this blog post)

This one is VERY near the end of our polishing the game to get it ready for 6.0.  I still have some achievements to add, a bunch of text fixes to make, and a couple other not-really-game-logic things to change, but other than that, we're there.  Unless there's something horribly broken in this version; so let us know if you find something!  In my testing it's working rather well.

Several champion-related enhancements are in this one, specifically:

- It's now much easier to update your champion to use newly unlocked higher-mark versions of the modules it's already using.

- If the players have champions, the AI now gets some special "nemesis champions".  The bulk of that work was stolen shamelessly from the Heroic AI type, but combined with the (also shamelessly appropriated) Strategic Reserve logic to produce something very different without adding much complexity to the code (kind of important right now).  The end result is some fairly nasty guards on the AI homeworld to prevent an easy assassination by well-built player champions.  You can still do that kind of assassination, but you'll either need to bring in some really heavy guns in addition to your champion or raise AIP enough that the AI is (thematically speaking) putting its resources into other ways to kill you and doesn't have as much to spare on its nemesis fleet.

- The costs of mkIV and mkV module upgrades have been reduced so that you can max out more module lines in the endgame, and thus have more flexibility in what you use.

- Nebulae will no longer spawn duplicate scenarios if there's nothing left to spawn in them, since they just don't make sense if they happen more than once.  Many maps don't have more than 9 nebulae anyway, but if you do those extra ones will just be empty (until/unless we define more scenarios, that is).  But if you really want those additional scenarios there's a chat-line command (non-cheat) to re-enable the old behavior.  It's mainly for you beta players who got used to it ;)

And there's a few other changes in there, all in the notes.

Enjoy!

This is a standard update that you can download through the  in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 4.000 or later, you can download that here.
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Offline Oralordos

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #1 on: October 17, 2012, 11:08:56 am »
Quote
Champion module unlock costs from 1/1/2/2/2 => 1/1/2/3/3, so upgrading a mkI module to mkV now costs 7 points instead of 9, allowing for a bit more flexibility with the two larger champion hull sizes.
I think you mean 1/1/2/3/3 => 1/1/2/2/2?

Offline keith.lamothe

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #2 on: October 17, 2012, 11:40:55 am »
Quote
Champion module unlock costs from 1/1/2/2/2 => 1/1/2/3/3, so upgrading a mkI module to mkV now costs 7 points instead of 9, allowing for a bit more flexibility with the two larger champion hull sizes.
I think you mean 1/1/2/3/3 => 1/1/2/2/2?
Yes, you're right, thanks :)
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Offline Volatar

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #3 on: October 17, 2012, 11:52:27 am »
Oh that was fast. Faster than I expected.

Uhh... Shoot. Yesterday I found a text error that needed fixing, and now I forgot where it was.

Whoops.

Offline keith.lamothe

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #4 on: October 17, 2012, 12:14:40 pm »
Oh that was fast. Faster than I expected.

Uhh... Shoot. Yesterday I found a text error that needed fixing, and now I forgot where it was.

Whoops.
I'm sure someone will tell me after friday ;)
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Offline Volatar

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #5 on: October 17, 2012, 12:36:56 pm »
Found it.


Offline keith.lamothe

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #6 on: October 17, 2012, 12:42:57 pm »
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Offline orzelek

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #7 on: October 17, 2012, 12:51:06 pm »
Any chance you could shorten the enable duplicates command a bit.. unless there is a list of those somewhere in game directory?
It maybe hard to find in release notes after some time.

Offline keith.lamothe

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #8 on: October 17, 2012, 01:04:35 pm »
Any chance you could shorten the enable duplicates command a bit.. unless there is a list of those somewhere in game directory?
It maybe hard to find in release notes after some time.
There's a list here and I just added that one to it.  FWIW all the cheats and commands are also listed in the game loca files (just search for one of the known cheat/command strings and you can find it).  But this command isn't really for folks outside the beta group since they're really the only ones used to it doing the duplicate thing.  If it weren't for some beta players being used to it and wanting it, this command would not have been added :)  If someone else wants to use it that's fine but I'm not too worried about making sure they know about it.
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Offline Volatar

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #9 on: October 17, 2012, 01:08:32 pm »
From the next patch notes:

Quote
Previously, when your ships exploded anywhere in the galaxy it played the same audio cue. Now if they are on a different planet from your view, it plays a much more muted, distant-sounding, quieter explosion sound effect. And there was much rejoicing.

YES THANK YOU I LOVE YOU THANK YOU.

Offline Wanderer

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #10 on: October 17, 2012, 03:16:12 pm »
It's time.  I'm home sick, not looking like that's going to change in the next day or so, and I find myself WANTING to play AI War again.  So, time to buy Ancient Shadows.

And I can't get it to install.  Oh, it went through the process, but whever it installed (when auto-ran from the installer) is trial mode on the first 4 licenses... and the main install doesn't even see the Ancient Shadows exansion... hrm.

Then I remember that Impulse set the directory for install to some odd place and I never removed the old trial, so I fix that, and the installer includes it just fine.  Well, that's handy.

Turn Pablo back on for some of the new music and let's see what we got here.

Clusters maps look cool, we've got Dark Spire as a new third party, no other seemingly odd options, and champs are available as extra players.  Good good... 

No new Easy AIs... hm, no new medium ones either looks like.  Got a Shadow Master and a Heroic though in Hard/rediculous. 

Now, there's changes EVERYWHERE in this mess and I'm rather out of date.  AAR is thataways... ---->  I'll get to it.  Think I'll start with a nice, easy 9.6/9.6 game.
... and then we'll have cake.

Offline chemical_art

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #11 on: October 17, 2012, 03:20:52 pm »
In two days you'll have the new achievements and new music
Life is short. Have fun.

Offline keith.lamothe

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #12 on: October 17, 2012, 03:25:39 pm »
Sorry to hear you're sick, but I hope you find the game entertaining :)

And while you're weak the AI can get its revenge.
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Offline keith.lamothe

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #13 on: October 17, 2012, 03:29:41 pm »
No new Easy AIs... hm, no new medium ones either looks like.  Got a Shadow Master and a Heroic though in Hard/rediculous.
Shadow Master is not actually new to AS, but Fortress King is :)

But yea, smallish expansion, so just focused on the most interesting AI Type ideas.  Which happen to be really really hard ones.  Curious coincidence.
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Offline Cinth

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Re: AI War Beta 5.095 "Apply Core Sanding Machine" Released!
« Reply #14 on: October 17, 2012, 03:32:31 pm »
Funny that too. That AI has MY title :p
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Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.