True, but wouldn't want to use nuclear energy if nothing else then to propell the projectiles in the cone and to propell the missile?
For me it sounds like you are just converting the energy from the sphere of the weapon into a cone while transferring the energy to a projectile, which I think is cool, but seems similar to people first trying to shoot at each other with gunpowder till someone released "If instead of the powder itself, we use the power to project shells..."
What I'm trying to say is your weapon is awesome, but the core is still using nukes, except you are dressing it up.
Well, I was more thinking a controlled release of some sort, maybe even tether the projectiles so they are closer to a net then a shotgun.
Their closing velocity, and therefore damage, would be from the missiles engine during flight, any explosion at the end to boost the pellets would have very little effect. (I think anyway).
Satellites in geostationary orbit move at 3 kilometers per second, low earth orbit at 8 kilometers per second. I'm assuming any sort of ship that could qualify as a combatant has a maximum velocity and acceleration to reach a significant percentage of these speeds and a missile better still.
A battleship gun fires a shell at 0.8 kilometers per second. That's not that big of a speed increase compared to how fast I'm assuming a missile would be moving so a controlled spread to guarantee a hit would do better.
Kinetic kill is great if you can hit the target, but ballistics would only work at very short ranges (to avoid dodging) or very high concentrations (concentration requiring increasing prohibitively fast as range increases), and non-ballistic kkv's may not be able to pull the g's necessary to counteract its own incredible velocity enough to deal with an evading target.
Something a bit more likely to work would be like the Harrington-novel "laser head" where you use something to focus a portion of a missile's nuclear explosion into many extremely-short-lived lasers going in all kinds of directions to punch holes through anything nearby.
Of course, that universe's gravitic manipulation technology is basically magitech, albeit more internally consistent than the stuff found in star-trek/star-wars/etc.
Well, I'm assuming a universe that respects science as we currently understand it and does not get into the magi-tech range.
That means reaction drives, limited ship sizes, no artificial gravity, etc.
The problem is when we get into magi-tech, the limits are arbitrarily defined by the author as it has no relation to science as we understand it, so different people get different 'observed effects' from the descriptions we see in books. That then descends into a matter of opinion as much as anything.
It's all my own headcanon anyway.
D.