Author Topic: AI War Beta 5.030, "Refined Hacking," Released!  (Read 4369 times)

Offline x4000

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AI War Beta 5.030, "Refined Hacking," Released!
« on: March 14, 2012, 09:36:56 pm »
Original: http://arcengames.blogspot.com/2012/03/ai-war-beta-5030-refined-hacking.html

This one is basically "just" a laundry list of fixes, tweaks, and balance adjustments that you folks asked for.  Not really any new features, and no single item jumps out above all the rest, but there's a lot of solid refinement here that I know people have been waiting for.

Sorry for the delay on that -- with AVWW's 1.0 coming up, and the need to both finish it and document it, plus it being tax season here, plus the general cyclical business stuff like payroll and so on, it's been kind of a hectic week.  Keith had all this stuff ready to go on Sunday, but I've just not had a spare moment until today.

But now it's out -- enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 4.000 or later, you can download that here.
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Offline danando

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #1 on: March 14, 2012, 10:03:59 pm »
NICE 5.030 now :) considering i havnt played since 3.8 or 4.0...lol thats a lot gunna look at changelog someday :)
[img width= height=]http://s11.postimage.org/qg9dneyrn/sig.jpg[/img]
>>one does not simply listen to nightcore and stop<<

Offline TechSY730

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #2 on: March 14, 2012, 10:13:03 pm »
NICE 5.030 now :) considering i havnt played since 3.8 or 4.0...lol thats a lot gunna look at changelog someday :)

Wow, you have a LOT to catch up on.

Offline Volatar

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #3 on: March 14, 2012, 10:28:06 pm »
Great work guys, thanks for the continuing polish. AI War seems to be at a pretty darn stable state right now. Great time to focus on AVWW.

Offline danando

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #4 on: March 15, 2012, 12:09:44 am »
hmmmmmmm after going from 4.0 to 5.030 with all expansions too, there is alot of changes i need to know about lol
[img width= height=]http://s11.postimage.org/qg9dneyrn/sig.jpg[/img]
>>one does not simply listen to nightcore and stop<<

Offline HellishFiend

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #5 on: March 15, 2012, 12:23:27 am »
Honestly, probably too many for you to actually read through. It would probably be faster just to play the game and see each change as you run into it. That's what I did after taking about a year long break from the game, and it worked out rather well.
Time to roll out another ball of death.

Offline clone

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #6 on: March 15, 2012, 03:57:24 am »
Wow, you guys are awesome.  Hacking has added a very cool new element to the game.  I only wish the 'warning'  display was not so verbose.  It would be nice as a letter beside AI Progress with a tool-tip.  Good luck with the AVWW release.

Offline doctorfrog

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #7 on: March 15, 2012, 05:08:49 am »
Woo hoo, another update! Man I love this game.

Offline zoutzakje

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #8 on: March 15, 2012, 09:57:37 am »
awesome update ^^ a lot of stuff that I've been waiting for =)

''The "spawn raid starships" wild-roll no longer creates "zombie" raid starships that blindly agress upon whatever humans are in vision, but rather non-zombies that are coordinated like an exo and go charging after some juicy human target.
Thanks to GUDare for the suggestion; please direct your rotten fruit in his direction''.

this made me laugh :D

Offline Xeph

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #9 on: March 15, 2012, 09:21:24 pm »
Nice job guys, we really like the way you do business. This is how you build consumer loyalty.  ;D

Even though I'm not sure AVWW is really my cup of tea, I'll be picking it up once I'm sure I can link it to steam.

Offline Coppermantis

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #10 on: March 15, 2012, 10:42:43 pm »
Nice job guys, we really like the way you do business. This is how you build consumer loyalty.  ;D

Even though I'm not sure AVWW is really my cup of tea, I'll be picking it up once I'm sure I can link it to steam.

AVWW works with Steam if you add it, if that's what you mean.
I can already tell this is going to be a roller coaster ride of disappointment.

Offline Wanderer

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #11 on: March 17, 2012, 03:11:55 am »
awesome update ^^ a lot of stuff that I've been waiting for =)

''The "spawn raid starships" wild-roll no longer creates "zombie" raid starships that blindly agress upon whatever humans are in vision, but rather non-zombies that are coordinated like an exo and go charging after some juicy human target.
Thanks to GUDare for the suggestion; please direct your rotten fruit in his direction''.

this made me laugh :D

I'm very skeered.  Don't pelt me with tomatoes.  Use potatoes.  I like those and they'll survive the throwing.  I can eat later. :)
... and then we'll have cake.

Offline Shrugging Khan

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #12 on: March 19, 2012, 09:10:18 pm »
Me want .031 update...it look juicy juicies...want bad  :D
The beatings shall continue
until morale improves!

Offline zoutzakje

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #13 on: March 20, 2012, 09:53:45 am »
Me want .031 update...it look juicy juicies...want bad  :D

indeed, lot of good stuff in there already. The harvester upgrade changes will significantly impact my games in a beneficial way (since I never use econs and always upgrade my harvesters).

Offline keith.lamothe

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #14 on: March 20, 2012, 10:15:12 am »
(since I never use econs and always upgrade my harvesters).
Ah, so you were getting hit by the "math tax" ;)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!