Author Topic: AI War Beta 5.026, "Pay Attention, Exos!" Released!  (Read 10050 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
AI War Beta 5.026, "Pay Attention, Exos!" Released!
« on: February 15, 2012, 10:31:07 pm »
Original: http://arcengames.blogspot.com/2012/02/ai-war-beta-5026-pay-attention-exos.html

This one is primarily for a single bugfix: to prevent the exo-galactic waves from getting all distracted with minutiae and wandering off after minor ships.  While funny to see your ultimate enemy do this, it wasn't exactly conductive to their usual hardcore challenge.

There's also a couple of other handy fixes and tweaks in here.  Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 4.000 or later, you can download that here.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline platinawolf

  • Jr. Member
  • **
  • Posts: 57
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #1 on: February 16, 2012, 02:09:30 am »
Buffing my favorite ship? Yaaay :) I love those nanoswarms :P Then again, they probably arnt economic ^^* But they are fun :P *Sets 10 factories to produce the nanoswarm and sends them after anyone who dissagree's*

Offline orzelek

  • Hero Member Mark III
  • *****
  • Posts: 1,096
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #2 on: February 16, 2012, 02:43:12 am »
I see you did not remove the 5k engine damage from Plasma Siege ships. These are currently quite OP when in AI hands - half of your fleet stranded kind of forces you to use repair stations or drag engies everywhere - or you lose your ships because you are forced to leave them there.
I did not use them myself yet since they look to OP.. ;)

Offline Shrugging Khan

  • Hero Member Mark III
  • *****
  • Posts: 1,217
  • Neinzul Y PzKpfw Tiger!
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #3 on: February 16, 2012, 07:00:50 am »
SHINIES!

*jumps at the cutlasses*
The beatings shall continue
until morale improves!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #4 on: February 16, 2012, 09:13:56 am »
SHINIES!

*jumps at the cutlasses*
Mind the edg---!

"Cleanup, Aisle Three"
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #5 on: February 16, 2012, 09:15:25 am »
I see you did not remove the 5k engine damage from Plasma Siege ships. These are currently quite OP when in AI hands - half of your fleet stranded kind of forces you to use repair stations or drag engies everywhere - or you lose your ships because you are forced to leave them there.
I did not use them myself yet since they look to OP.. ;)
I had seen someone mention that they did a fair bit in human hands, but they didn't say anything about the AI shutting them down with them :)  I'll make a note to take the ED off (or at least make it really low, like 10) for the next time I'm on AIW stuff :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Shrugging Khan

  • Hero Member Mark III
  • *****
  • Posts: 1,217
  • Neinzul Y PzKpfw Tiger!
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #6 on: February 16, 2012, 09:23:42 am »
Mind the edg---!

"Cleanup, Aisle Three"
Nonsense! They're all soft and fluffy! I know my little cuddlasses, oh yes I do. They look pretty and don't do much fighting, oh no.
Or are you implying that they're actually dangerous now?  :o

(Me has yet to actually try the patch. Damn you! That will cost me another day of my life!)
The beatings shall continue
until morale improves!

Offline orzelek

  • Hero Member Mark III
  • *****
  • Posts: 1,096
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #7 on: February 16, 2012, 02:08:39 pm »
Question for hybrids: what is super hybrid doing when you have no advanced hybrids enabled?

Offline TechSY730

  • Core Member Mark V
  • *****
  • Posts: 4,570
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #8 on: February 16, 2012, 02:26:06 pm »
for the next time I'm on AIW stuff :)

In what, like 3 weeks from now :P

But in all seriousness, this version looks very good. And plasma siege starships, although OP on engine damage currently, are sufficiently rare for the AI to use such that it is not a total game breaker.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #9 on: February 16, 2012, 03:04:40 pm »
Question for hybrids: what is super hybrid doing when you have no advanced hybrids enabled?
Trying to build the antagonizer.  But only on advanced hybrids does it try to build the converter after that.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #10 on: February 16, 2012, 03:06:30 pm »
But in all seriousness, this version looks very good. And plasma siege starships, although OP on engine damage currently, are sufficiently rare for the AI to use such that it is not a total game breaker.
Glad to hear nothing's uber-broken :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline TechSY730

  • Core Member Mark V
  • *****
  • Posts: 4,570
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #11 on: February 16, 2012, 03:35:42 pm »
Question for hybrids: what is super hybrid doing when you have no advanced hybrids enabled?
Trying to build the antagonizer.  But only on advanced hybrids does it try to build the converter after that.

What's the difference again?

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #12 on: February 16, 2012, 03:39:22 pm »
Question for hybrids: what is super hybrid doing when you have no advanced hybrids enabled?
Trying to build the antagonizer.  But only on advanced hybrids does it try to build the converter after that.

What's the difference again?
Doom™.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline TechSY730

  • Core Member Mark V
  • *****
  • Posts: 4,570
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #13 on: February 16, 2012, 04:01:01 pm »
Question for hybrids: what is super hybrid doing when you have no advanced hybrids enabled?
Trying to build the antagonizer.  But only on advanced hybrids does it try to build the converter after that.

What's the difference again?
Doom™.

So the converter sings the doom song?  ;D

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 5.026, "Pay Attention, Exos!" Released!
« Reply #14 on: February 16, 2012, 04:22:24 pm »
Try it and see.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!