There are no counterwave guard posts in my kills. Didn't think to check the stats, I assume this is a bug then. I'll mantis it later on.
Yep, I'll mantis the mk4 raptors too, just checking to see that it wasn't meant to happen cos of having the fallen spire enabled.
Thanks for the advice.
No problem. It's strange you didn't have any counterwave guard post kills, I look forward to hearing about this one.
how exactly are ethe different marks implemented with regard to the asteroids? Will it be purely a matter of 'one asteroid builds one ship', or will mk2+ require multiple asteroids?
One asteroid builds 1+ ships. No ship can cost more than one asteroid.
Ah, guess I was wrong. I like it though. Makes sense with what you said about rare asteroids being extra important, if you can't combine more common asteroids, rare asteroids would be the only way to get the higher mark spirecraft.
I have to laugh though, once again your design goal to have all marks be useful/used shines through: we'll have plenty of opportunity for using the lower mark spirecraft because players can't cannibalize common asteroids to make up for the absence of rarer ones. I approve.